* allow ns-process-data to use CR2 raw images
* Update process_data_utils.py
* black wants an extra newline
---------
Co-authored-by: Matias Turkulainen <30566358+maturk@users.noreply.github.com>
* starting the framework for dreamfusion
* Removed view direction from RGB to calculate albedo
* Started diffusion
* Added dreamfusion to CLI, removed direction embeddings
* Normals in dreamfusion
* Lambertian shading added
* Train normals in Dreamfusion
* Stable diffusion from Stable Dreamfusion
* Fix normal orientation loss
* Configurable light direction sampling
* adding density initalization at origin
* V1 datamanager
* Don't train normals for first 1k iters
* SDS loss added to dreamfusion
* Dreamfusion pipeline
* Background MLP and SphereCollider
* Normals prediction training fixed
* Sigmoid on background, prompt in config
* Shading hyperparameter adjustements
* Shading hyperparameter tuning
* Location based prompting, density initialization fades, LR change
* Cleaned imports, more config options
* Tuning, more config changes
* remove unused sampler, normalize predicted normals from network
* change position encoding to direction encoding for background color mlp
* Updating dreamfusion to use custom trainer, fixed bug, multi-gpu support (put diffusion on one specific device), merged with main
* Hard coding less, offloading to config
* Appeasing the linter
* First pass opacity / sparsity losses
* Small patches and configs
* Accidentally pushed logs
* Removing logs for real this time
* Transmittance loss bug fix
* 12 GB Dreamfusion!
* Lint
* Remove unecissary collider changes
* Start SD cleanup
* Cleanup SD code
* adding overhead location prompting
* Use lambertian renderer
* turn grad accum off by default, decrease background mlp size, add overhead text embedding
* Cleanup
* Fix normals vis
* change uniform sampler to prediction network, add option to jit unet for faster sds_loss
* Use shaders
* cleaning up jit code
* add warning if using non jit unet
* add proposal network optimizer to config
* speed up render and cleanup code
* Clean up datamanager
* Add distortion loss
* fix wanb
* adding interpolated location sampling
* Update configs
* interpolated location prompting option, lowering init density, transmittance loss interpolation flipped
* rename alphas mult to alphas loss mult
* Mess around with normals
* add option to use random bg color + bg mlp
* Remove Dreamfusion Trainer (#1423)
* Dreamfusion trainer no longer needed
* Added typing for grad scaler
* SDS return loss
* Fix CFG
* Cleanup
* Update configs
* Fix opacity loss, use unform sampling first round of prop
* add prompt edditing to viewer
* Choose your own diffusion
* remove dreamfusion pipeline file
* merging + remove dreamfusion pipeline file
* Update configs
* add stable diff utils
* cleanup
* cleanup
* Fix test
* positional prompting bugfix
* Warmups
* tune
* lint
* Remove dataparser
* merging + text embedding bugfix
* Set data path to launch viewer for DreamFusion (#1776)
* Set data path to launch viewer for DreamFusion
* Apply formatter
* Fallback to 'base_dir' if data manager has no path
* Make if statement non-inline
* Reformat
---------
Co-authored-by: Matthew Tancik <mattt4001@gmail.com>
* add deepfloyd option first try
* merging
* merging from main
* merging
* removing comments, cleaning code, making stable diff utils usable for deepfloyd, remove deepfloyd text encoder after use
* undo chagnes in data folder
* cleaning code, removing unneccesary changes from main, removed normals prediction network
* remove old scripts files, rename generative pipeline flag to no_input_data, revert to default histogram padding in proposal sampler
* changing pipeline flag
* move no input data flag from pipeline to datamanager
* undo config and merge in deepfloyd from main
* merging grad scaler pipeline addition
* merging + setting proposal net scheduler
* revert nerfacto config change
* typing + linting
* rename dreamfusion datamanager to random camras datamanager, check datamanager typing in pipeline and trainer
* fix test import
* fix test import
* changing datamanager check in trainer, add typing in random cameras datamanager
* add Tensor to randomcamerasdatamanager
* remove old comments
* resolve tyro warning
* update fields to use tcnn
* lint
* add packages for deepfloyd
* add versions
* docs first draft
* rename to generfacto, clean docs
* fix import error
* minor changes
* fix orientation loss bug, retune params
* cleanup
* typing
* trying docs fix
* fixing generative package imports
* fix pyright
* docs fix
* merge w main
* docs minor change
* tuning + bugfixes
* remove torch.backends
---------
Co-authored-by: Abhik Ahuja <ahujaabhik@berkeley.edu>
Co-authored-by: David McAllister <davidrmc2@gmail.com>
Co-authored-by: Jake Austin <jake-austin@berkeley.edu>
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
Co-authored-by: Matt Tancik <mattt4001@gmail.com>
Co-authored-by: SeungWoo Yoo <dreamy1534@gmail.com>
Co-authored-by: ayaanzhaque <ayaanzhaque@gmail.com>
Co-authored-by: Ayaan Haque <ayaanzhaque@berkeley.edu>
* knocking out a couple
* Fix more errors
* Add pyright
* Remove some unnecessary cv2 type ignores, warning on missing imports
(for missing tinycudann)
* Minor annotation fixes
* Update docs
* Drop `None` from temporal distortion output
---------
Co-authored-by: Brent Yi <yibrenth@gmail.com>
* `isort` -> `ruff`
* `pylint` -> `ruff`
* Remove line
* More minor cleanup
* Better documentation for rules we are enabling
* Fix gitignore, run black
* vscode settings
---------
Co-authored-by: Matt Tancik <mattt4001@gmail.com>
* Bump minimum Python version to 3.8
* typing_extensions.Literal -> typing.Literal
* ns-dev-test
* typing_extensions.get_args => typing.get_args
* Format with older version of black
* Bump `black`
* Run black
* profiling
* set pose_optimizer to None if it's mode is "off"
* radial_and_tangential_undistort in nerfacc
* fix camera distortions
* update to nerfacc 0.5.1. Upgrade instant-ngp model.
* revert nerfacc to 0.5.1
* format
* allows to fall back to the pytorch undistortion
* format
* fix linting
* fix test
* fix test
* fix nerfplayer-ngp
* enable_collider=False for NGP
* nerfplayer verified.
* zero cone_angle for ngp bounded
* fix format
* fix pylint
* Copy in `viser` communication infrastructure
* Update background image
* Add build directory to fix viser HTTP server
May want to remove these later
* Copy in `viser` communication infrastructure
* Update background image
* Pass dataset vis using viser
* initial impl of ViewerParameter
* idk what i did but brent and matt know
* Suppress eslint typescript warnings
* implement ViewerElement base class, then ViewerButton, ViewerSlider, etc
* client -> server message setup
* multi folder stuff
* Stream controls over viser
* import
* add types to viewer_param.py
* Move another message to viser
* Update folder color
* Use non throttled messages
* multiple folders works
* Cleanup, more porting
* starting impl of control panel in viser
* More porting
* scenebox to viser
* Cleanup
* Fix render updates
* More cleanup, docs, typing
* start control_panel.py
* set_hidden logic but not merged in
* control_panel replicates behavior of existing control panel (visually), except for setting the list of output options. not yet integrated with viewer_utils.py for logic flow. also implemented set_disabled and set_hidden in javscript/ViewerElement side
* Remove some original leva components
* add some train util logic, attempt set_value, doesn't work on javascript side fully yet (value updates but not slider visually
* bye zmq
* missing call to decoder
* 'gui_set' works properly, control panel now replicates behavior of original
* remove print
* Fix status viewer message
* More cleanup
* support set_options in dropdown
* hiding buttons works correctly
* fix set_options, switch from cur_value to get_value()
* Fix slowdown
* output options
* colormap logic converted
* add handle to cb_hook
* fix some lambda bugs
* cleanup
* Save checkpoint logic readded
* Cleanup and minor fixes
* snappier ui
* Refactoring
* Fix state update bugs
* Bug fixes
* Write less to redux
* added comments to reducer code
* Render state machine (#1727)
* state machine works, but train step throttling not implemented
* more step logic, cleanup
* remove random try catcH
* mutex logic for render
* Update lock logic
* types and docs
* added some state machine logic to help rerenders
* merge
---------
Co-authored-by: Justin <justin.g.kerr@gmail.com>
* Refactor and cleanup
* More cleanup and docs
* docstring to gui_utils
* docstrings, rename viewer_param.py to viewer_elements.py
* Fix viewer, remove bridge stuff
* Render on connect
* Fix lint errors
* More eslint fixes
* render_freq logic
* better rerender logic for crop
* More cleanup
* Purge
* Cleanup
* Lint fixes
* Fix cache
* better parsing logic
* Fix infinite test
* More cleanup
* typo
* Update webdocs
* Update docs
* rerender on custom hooks
* add more docs
* Use shared utilities in `viser.infra`
* rework callback to use elements instead of handles
* Fix ESlint errors
* change naming of handle to element, add setter for value
* cleanup
---------
Co-authored-by: Matt Tancik <mattt4001@gmail.com>
Co-authored-by: Justin <justin.g.kerr@gmail.com>
Co-authored-by: Ethan Weber <eweb0124@gmail.com>
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
* add sdf mesh export and texturing
* update bug not allowing use of no monopriors
* resolve comments
* update sdf name to be more generic
* fix silly naming bug
* started adding equirectangular to process_data
* was multiplying frame by 255 twice
* added equi2planar configs for the 3 presets
* fixed presets
* setup process data
* changed variable name and comment
* fixed middle preset
* removed third preset
* added progress bar and fixed video for equirectangular input
* fixed whitespace stuff
* added pyequilib dependencey
* Updated for JPG support for equirectangular image input
Updated process_data_utils for JPG support for equirectangular image input, since even though .jpg images worked, .JPG images (output from 360 camera software) were not working.
* changed file type matching
* added equirect utils
* added license header
* added docstring on equirect utils
* added heuristic for image size
* added heuristic for videos
* fixed linty stuff
* shortened code
* raised error if no ims in directory
* Updated ProcessVideo for fixing directories for equirectangular input
Updated the ProcessVideo for equirectangular input to make the image directory have the correct perspective projections. The original equirectangular images are copied into a temp_images folder which also holds the perspective projections. This folder is deleted once the perspective projections are copied into the process data images folder.
---------
Co-authored-by: cvachha <cyrus.vachha@yahoo.com>
Co-authored-by: cvachha <cvachha549@gmail.com>
* Update pytorch (and functorch) to 1.13.1
Note that for existing installations, the following is recommended due to complications with older versions of functorch:
- `pip uninstall torch torchvision functorch`
- install the correct pytorch 1.13.1 version for your CUDA installation from https://pytorch.org/get-started/locally/ but add functorch to the command -- for example, Windows CUDA 11.7 would be `pip3 install torch torchvision functorch--extra-index-url https://download.pytorch.org/whl/cu117`
- reinstall nerfstudio e.g. `pip install -e .` from the source directory
* Update installation.md
* Allow 1.13.1, don't force
* pytorch 1.12.1 and 1.13.1
* Update README.md
* Update installation.md