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Add ns-viewer command to run viewer only with model in eval mode (#1379)
* Add ns-viewer command to run only viewer with model in eval mode * Remove profiler and logger * Fix ns-viewer * ns-viewer remove writer.setup_local_writer * ns-viewer add writer.setup_local_writer * ns-viewer: update docs * Delete outputs
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@ -30,7 +30,7 @@ Navigating to the link at the end of the terminal will load the webviewer. If yo
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- All data configurations must go at the end. In this case, `nerfstudio-data` and all of its corresponding configurations come at the end after the model and viewer specification.
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:::
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## Resume from checkpoint / visualize existing run
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## Resume from checkpoint
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It is possible to load a pretrained model by running
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@ -40,6 +40,14 @@ ns-train nerfacto --data data/nerfstudio/poster --load-dir {outputs/.../nerfstud
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This will automatically start training. If you do not want it to train, add `--viewer.start-train False` to your training command.
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## Visualize existing run
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Given a pretrained model checkpoint, you can start the viewer by running
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```bash
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ns-viewer --load-config {outputs/.../config.yml}
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```
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## Exporting Results
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Once you have a NeRF model you can either render out a video or export a point cloud.
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@ -100,6 +100,7 @@ ns-install-cli = "scripts.completions.install:entrypoint"
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ns-process-data = "scripts.process_data:entrypoint"
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ns-download-data = "scripts.downloads.download_data:entrypoint"
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ns-train = "scripts.train:entrypoint"
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ns-viewer = "scripts.viewer.run_viewer:entrypoint"
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ns-eval = "scripts.eval:entrypoint"
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ns-render = "scripts.render:entrypoint"
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ns-export = "scripts.exporter:entrypoint"
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0
scripts/viewer/__init__.py
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0
scripts/viewer/__init__.py
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115
scripts/viewer/run_viewer.py
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scripts/viewer/run_viewer.py
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@ -0,0 +1,115 @@
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#!/usr/bin/env python
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"""
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Starts viewer in eval mode.
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"""
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from __future__ import annotations
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import time
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from dataclasses import dataclass, field, fields
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from pathlib import Path
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import tyro
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from rich.console import Console
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from nerfstudio.configs.base_config import ViewerConfig
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from nerfstudio.engine.trainer import TrainerConfig
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from nerfstudio.pipelines.base_pipeline import Pipeline
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from nerfstudio.utils import writer
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from nerfstudio.utils.eval_utils import eval_setup
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from nerfstudio.utils.writer import EventName, TimeWriter
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from nerfstudio.viewer.server import viewer_utils
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CONSOLE = Console(width=120)
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@dataclass
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class ViewerConfigWithoutNumRays(ViewerConfig):
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"""Configuration for viewer instantiation"""
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num_rays_per_chunk: tyro.conf.Suppress[int] = -1
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start_train: tyro.conf.Suppress[bool] = False
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def as_viewer_config(self):
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"""Converts the instance to ViewerConfig"""
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return ViewerConfig(**{x.name: getattr(self, x.name) for x in fields(self)})
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@dataclass
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class RunViewer:
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"""Load a checkpoint and start the viewer."""
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load_config: Path
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"""Path to config YAML file."""
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viewer: ViewerConfigWithoutNumRays = field(default_factory=ViewerConfigWithoutNumRays)
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"""Viewer configuration"""
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def main(self) -> None:
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"""Main function."""
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config, pipeline, _ = eval_setup(
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self.load_config,
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eval_num_rays_per_chunk=None,
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test_mode="test",
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)
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num_rays_per_chunk = config.viewer.num_rays_per_chunk
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assert self.viewer.num_rays_per_chunk == -1
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config.vis = "viewer"
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config.viewer = self.viewer.as_viewer_config()
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config.viewer.num_rays_per_chunk = num_rays_per_chunk
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self._start_viewer(config, pipeline)
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def _start_viewer(self, config: TrainerConfig, pipeline):
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base_dir = config.get_base_dir()
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viewer_log_path = base_dir / config.viewer.relative_log_filename
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viewer_state, banner_messages = viewer_utils.setup_viewer(
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config.viewer, log_filename=viewer_log_path, datapath=config.pipeline.datamanager.dataparser.data
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)
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# We don't need logging, but writer.GLOBAL_BUFFER needs to be populated
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config.logging.local_writer.enable = False
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writer.setup_local_writer(config.logging, max_iter=config.max_num_iterations, banner_messages=banner_messages)
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assert viewer_state and pipeline.datamanager.train_dataset
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viewer_state.init_scene(
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dataset=pipeline.datamanager.train_dataset,
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start_train=False,
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)
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while True:
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viewer_state.vis["renderingState/isTraining"].write(False)
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self._update_viewer_state(viewer_state, config, pipeline)
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def _update_viewer_state(self, viewer_state: viewer_utils.ViewerState, config: TrainerConfig, pipeline: Pipeline):
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"""Updates the viewer state by rendering out scene with current pipeline
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Returns the time taken to render scene.
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"""
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# NOTE: step must be > 0 otherwise the rendering would not happen
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step = 1
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num_rays_per_batch = config.pipeline.datamanager.train_num_rays_per_batch
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with TimeWriter(writer, EventName.ITER_VIS_TIME) as _:
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try:
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viewer_state.update_scene(self, step, pipeline.model, num_rays_per_batch)
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except RuntimeError:
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time.sleep(0.03) # sleep to allow buffer to reset
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assert viewer_state.vis is not None
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viewer_state.vis["renderingState/log_errors"].write(
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"Error: GPU out of memory. Reduce resolution to prevent viewer from crashing."
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)
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def save_checkpoint(self, *args, **kwargs):
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"""
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Mock method because we pass this instance to viewer_state.update_scene
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"""
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def entrypoint():
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"""Entrypoint for use with pyproject scripts."""
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tyro.extras.set_accent_color("bright_yellow")
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tyro.cli(RunViewer).main()
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if __name__ == "__main__":
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entrypoint()
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# For sphinx docs
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get_parser_fn = lambda: tyro.extras.get_parser(RunViewer) # noqa
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@ -3,22 +3,21 @@
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view_dataset.py
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"""
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from rich.console import Console
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CONSOLE = Console(width=120)
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import time
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from datetime import timedelta
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from pathlib import Path
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import torch
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import tyro
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from rich.console import Console
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from nerfstudio.configs.base_config import ViewerConfig
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from nerfstudio.data.datamanagers import AnnotatedDataParserUnion
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from nerfstudio.data.datamanagers.base_datamanager import AnnotatedDataParserUnion
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from nerfstudio.data.datasets.base_dataset import InputDataset
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from nerfstudio.viewer.server import viewer_utils
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DEFAULT_TIMEOUT = timedelta(minutes=30)
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CONSOLE = Console(width=120)
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# speedup for when input size to model doesn't change (much)
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torch.backends.cudnn.benchmark = True # type: ignore
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@ -30,9 +29,10 @@ def main(
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log_base_dir: Path = Path("/tmp/nerfstudio_viewer_logs"),
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) -> None:
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"""Main function."""
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viewer_state = viewer_utils.ViewerState(
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viewer_state, _ = viewer_utils.setup_viewer(
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viewer,
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log_filename=log_base_dir / viewer.relative_log_filename,
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datapath=dataparser.data,
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)
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dataset = InputDataset(dataparser.setup().get_dataparser_outputs(split="train"))
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viewer_state.init_scene(dataset=dataset, start_train=False)
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