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nerfstudio/.vscode/settings.json
Ethan Weber 676beebb14
Setting near and far with scene bounds collider. Also LR schedules. (#74)
* some initial cuda code as I learn. using git to save progress.

* first cuda kernel for ray sampling that mostly works

* cleaning up code. working on lr. structs for scene bounds aabb

* added scene bounds collider code

* updated setup

* setup

* setup

* black

* including some files

* exporting env variable

* new file

* git workflows

* github actions

* github actions

* github actions

* removing env var
2022-05-16 14:03:19 -07:00

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{
// "python.pythonPath": "/path/to/bin/python",
"files.watcherExclude": {
"**/__pycache__/": true,
"**/.ipynb_checkpoints": true,
"**/*.ipynb": true,
"**/old*": true,
"**/runs*": true,
"**/temp*": true,
},
"editor.formatOnSave": true,
"python.envFile": "${workspaceFolder}/.env",
"python.formatting.provider": "black",
"python.formatting.blackArgs": [
"--line-length=120"
],
"python.linting.pylintEnabled": true,
"python.linting.flake8Enabled": false,
"python.linting.enabled": true,
"python.sortImports.args": [
"--src=${workspaceFolder}"
],
"python.testing.unittestEnabled": false,
"python.testing.pytestEnabled": true,
"python.linting.ignorePatterns": [
"**/site-packages/**/*.py",
".vscode/*.py",
"external/**/*.py",
]
}