Ethan Weber
676beebb14
Setting near and far with scene bounds collider. Also LR schedules. ( #74 )
...
* some initial cuda code as I learn. using git to save progress.
* first cuda kernel for ray sampling that mostly works
* cleaning up code. working on lr. structs for scene bounds aabb
* added scene bounds collider code
* updated setup
* setup
* setup
* black
* including some files
* exporting env variable
* new file
* git workflows
* github actions
* github actions
* github actions
* removing env var
2022-05-16 14:03:19 -07:00
Matthew Tancik
2ebe34f01d
Use torchmetrics ( #68 )
2022-05-10 17:06:49 -07:00
Matthew Tancik
29ba6d8abc
Add ssim and update typechecks ( #66 )
...
* Add ssim and update typechecks
* update requirements
* Fix type error
2022-05-10 11:52:32 -07:00
Matt Tancik
cf9c557b7b
Add colormaps to logs
2022-05-06 18:07:12 -07:00
Matt Tancik
c164fd5207
Update vscode settings
2022-05-06 13:50:23 -07:00
Matt Tancik
0be41fe4dd
Use pyproject.toml
2022-05-06 11:57:40 -07:00
Ethan Weber
dd6f79fc40
using test images. including some local data. black on save. disabled warnings for pytest
2022-04-29 16:23:05 +00:00
Matt Tancik
a32c681a7a
Rearrange nerf files
2022-04-21 14:51:51 -07:00
evonneng
17d837babf
Integrating logic for setting up optimizers in run_train and config files ( #33 )
...
* added optimizers
* added optimizer logic for setting it up; todo-- fix optimizers and add step logic
* typing out the alphabet
2022-04-21 13:23:18 -07:00
Matt Tancik
32af0082c7
Fix linting issues
2022-04-20 14:10:59 -07:00
Matt Tancik
4325c86997
Get code running
2022-04-20 12:24:08 -07:00
Matt Tancik
5ee9669b2c
Add sampler
2022-04-20 12:24:08 -07:00
Ethan Weber
be6fbe799e
most code for nerf running
2022-04-19 22:32:10 +00:00
Ethan Weber
e38040ee4d
Image dataset implemented and ray generation working. ( #23 )
...
* working data loader code
* adding gitignore
* fixing linting errors
* set black line length in settings file
* update
* fixed filepath
* black format
* tqdm
2022-04-17 09:26:44 -07:00
Matt Tancik
5da5a0deac
Add type checking
2022-04-15 17:53:22 -07:00
Matt Tancik
a96088054a
Fix renderer, add test
2022-04-15 16:58:28 -07:00
Ethan Weber
0b7dfcdc5d
Initial ray generation and dataset code ( #12 )
...
* ray generator and cameras structure progress
* test renames
* added pass
* conflicts
* fixing some black errors
* reformated files
* merged master and .gitignore
* fixing linting
* removing old folder
* removed return False
* pylint fixes
* update
* updates
* update
* update
* update
* update
* update
* update
* update
* update
* update
* update
2022-04-12 15:08:16 -07:00
Matt Tancik
c2a851ed92
Fix linting errors throughout repo
2022-04-11 17:04:08 -07:00
Ethan Weber
6512793b29
Merge branch 'master' into ethan/initial_trainer_with_config
2022-04-07 13:25:32 -07:00
Ethan Weber
5691d00d42
fixed most linting errors
2022-04-07 20:22:48 +00:00
Ethan Weber
a9c0d5b97f
hydra config and starting trainer class
2022-04-06 16:46:47 +00:00
Matt Tancik
219f51a5ac
add sampler boilerplate
2022-04-05 15:06:36 -07:00
Matt Tancik
69977da8e6
update camera structure
2022-04-05 14:33:25 -07:00
Matt Tancik
deceb34ad7
swap lint in vscode settings
2022-04-05 11:49:01 -07:00
Ethan Weber
b63d5854a1
reworked structure to use packages
2022-04-02 20:07:41 +00:00