* add initial method configs and data manager
* add neus scheduler
* add initial surface model and neus
* add Neus ray sampler
* add sdf field
* move scale/shift calc to math utils
* add debug and fix sdf_dataset typo
* update vscode neus debug
* fix dataset and get initial working version
* add magic number from original repo
* black fixes
* clean up get weights/transmittance from alphas
* clean up typos in sdf datamanager
* type annotations on neus scheduler and remove unused params
* clean up and annotate sdf field along w/ other fixes
* more clean up
* remove unnessary directions norm
* resolve comments
* update neus scheduler to follow refactor
* fix linter errors
* fix some typos
* remove get_weights_from_alpha
* more comment fixes
* more linter error fixes
* clean up and add comments
* more little fixes for types/comments
* more comments
* rename NeuS Scheduler to DelayedScheduler
* rename DelayedScheduler to CosineDecayScheduler
* MinimalDataParser add options, allow Nerfstudio data format to specify test indices
* Switch from indices to filenames and add tests
* Fix #1581
* Fix changed interface
* bug fix for model loading from checkpoint
* removing prefix instead
* fix in load_pipeline if ddp as well
* fix
* formatting
---------
Co-authored-by: Jonáš Kulhánek <jonas.kulhanek@live.com>
* changed percent-crop arg to crop-factor so it's more clear that it's a float
* added error if crop values are less than 0 or more than 1
* added value hint and changed error to console thing
* added imports
* fixed linter issues
* refixed linter issues
* started bottom crop functionality
* first draft of cropping
* cleaned up and debugged cropping equirectangular and re added mask stuff just without percent crop
* added nonequirectangular video crop
* added left right crop for equirectangular
* shortened equirect utils
* finished regular video cropping
* removed print, added underscores, changed type to List[float]
* Adding dataparsers for ScanNet and ARKitScenes datasets.
* Fixing automatic width and height determination in ARKitScenes.
* Making arkitscenes_dataparser.py to pass pylint checks.
* Fixing docstring in arkitscenes_dataparser.py.
* Fixing function name in arkitscenes_dataparser.py.
* feat(plugins/registry): Improve Type Hints
* feat(exporter/texture_utils): Improve Type Hints
* feat(exporter/tsdf_utils): Improve Type Hints
* feat(cameras/camera_utils): Improve Type Hints
* feat(cameras/cameras): Improve Type Hints
* feat(cameras/rays): Improve Type Hints
* fix: add default value for device
* fix: ArrayLike type hint
* Extending ns-render to support loop rendering using interpolated cameras.
* Adding docstring for render.py. Applying formating.
* Expanding docstrings for class. Renaming trajectory type.
* Removing mentions of loop from render.py.
* feat(engine): improve type hints
* fix: add pylint ignore statement
* fix: order imports as per isort
* fix: update Optimizer setup return type
* feat: add new TORCH_DEVICE type
* added volinga model to NeRFStudio
* Removed unused dependencies
* Modified dockerfile to match main
* Corrected typo in core_code_checks.yml
* Corrected typo in core_code_checks.yml
* updated test with Volinga
* Added conversion to NVOL documentation
* [WIP] Refactor documentation and removing Volinga config
* Volinga use existing NerfactoModelConfig
* Added Unreal Engine documentation to extensions
* removed unused field class import
* Updated docs
* Documentation ready
* Update Dockerfile
---------
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>