Commit Graph
1127 Commits
Author SHA1 Message Date
terrance d472fc7a4c Merge branch 'generative' of https://github.com/plenoptix/nerfactory into generative 2022-11-30 23:13:17 +00:00
terrance 58b9102dd6 Merge branch 'main' of https://github.com/plenoptix/nerfactory into generative 2022-11-30 23:07:09 +00:00
Matthew Tancik 4f1319fde4 Fix metashape labels (#1060) 2022-11-30 12:14:11 -08:00
Kevin Chen 5adbef8cf6 Fix torch spherical harmonics (#1054) 2022-11-29 20:35:35 -08:00
Ethan Weber 7346f97590 Quick fix to viewer OOM issue (#1053)
quick fix to viewer
2022-11-29 13:53:16 -08:00
Abhik Ahuja d440f76855 Merge branch 'generative' of github.com:nerfstudio-project/nerfstudio into generative 2022-11-28 23:36:25 -08:00
Abhik Ahuja 127d1d08e4 Fix normal orientation loss 2022-11-28 23:36:07 -08:00
Matthew Tancik 7280541350 Add per frame polycam intrinsics (#1050)
Add per frame polycam intrinsincs
2022-11-28 22:24:35 -08:00
David McAllister bd330ecb80 Merge branch 'main' into generative 2022-11-28 22:18:36 -08:00
Matthew Tancik a1f20b3ed8 Add per frame intrinsic support to nerfstudio data (#1049) 2022-11-28 22:13:55 -08:00
David McAllister ba42e4374b Merge branch 'main' into generative 2022-11-28 22:00:02 -08:00
mcallisterdavid b954ab14fa Stable diffusion from Stable Dreamfusion 2022-11-29 05:58:08 +00:00
Kevin Chen 87c3ead680 Add Support for Equirectangular Images (#966) 2022-11-28 21:29:02 -08:00
Abhik Ahuja d2e08ed1bc Train normals in Dreamfusion 2022-11-28 20:01:12 -08:00
Julian Knodt 1d10e047c2 add render time in viewer (#1007)
* Add temporary render for viewer

* Add slider for render time
2022-11-28 17:17:54 -08:00
Matthew Tancik 666b43a577 Check is metashape xml is present (#1044) 2022-11-28 16:39:09 -08:00
Abhik Ahuja a15bceb272 Lambertian shading added 2022-11-28 15:50:56 -08:00
Matthew Tancik 6c805b6d33 v0.1.11 (#1043) v0.1.11 2022-11-28 15:16:54 -08:00
Matthew Tancik bce963facc Allow users to skip using openrelay (#1042) 2022-11-28 14:55:43 -08:00
Abhik Ahuja 44d6431c43 Normals in dreamfusion 2022-11-28 14:49:46 -08:00
Abhik Ahuja b57781ab0c Added dreamfusion to CLI, removed direction embeddings 2022-11-28 14:21:00 -08:00
Frédéric Devernay 8fc7950719 Fix benchmarking scripts (#1005)
* launch_eval_blender.sh: fix script

- add shebang
- add -s option to launch a single job per GPU
- last GPU was ignored
- kill all subprocesses when script is terminated

* launch_train_blender.sh: fix script

- add -s option to launch a single job per GPU
- add -v option to use tensorboard instead of wandb
- set nerfacto options according to https://github.com/nerfstudio-project/nerfstudio/issues/806#issuecomment-1284327844
- use a single timestamp for all training jobs
- last GPU was ignored
- kill all subprocesses when script is terminated
- print the eval script command-line

* launch_eval_blender.sh: fix script

* Update benchmarking.md

* launch_train_blender.sh: add -s to eval command-line

* Update launch_train_blender.sh

* Update benchmarking.md
2022-11-28 13:25:14 -08:00
Abhik Ahuja 44fc1fc801 Started diffusion 2022-11-28 13:00:54 -08:00
cnsumnerandMatthew Tancik 3d70b4e614 Add support for insta360 single-file format (#1024)
* Add support for insta360 single-file format

* Improve some variable names

* Add documentation for crop_percentage parameter

Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
2022-11-28 13:00:10 -08:00
Nicolas ZunhammerandNicolas Zunhammer bed7ef94c5 Add Docker support (#1022)
* Added Dockerfile to build docker image including all dependencies and nerfstudio, added description on how to user docker.

* Move docker description to Installation.md.

Co-authored-by: Nicolas Zunhammer <n.zunhammer@tum.de>
2022-11-28 12:58:59 -08:00
David McAllister 8f36e25510 Merge branch 'main' into generative 2022-11-28 12:57:39 -08:00
terrance 118e9099bb Merge branch 'generative' of https://github.com/plenoptix/nerfactory into generative 2022-11-28 19:53:27 +00:00
terrance a1ee1280b9 Merge branch 'main' of https://github.com/plenoptix/nerfactory into generative 2022-11-28 19:53:10 +00:00
Matthew Tancik 0a57c7c72b Ignore non-image files in ns-process-data (#1040)
* Ignore non-image files in ns-process-data

* Update reqs

* bump ipython
2022-11-28 10:38:37 -08:00
David McAllister a578ac8d15 Camera Label Hiding (#1031)
* ThreeJS group traversal

* Isolated hiding to camera labels

* Logic for hide scene addeD
2022-11-27 22:46:10 -08:00
Matthew Tancik fff1fee686 Cleanup train cli logs (#1037) 2022-11-27 21:51:43 -08:00
David McAllister f739786d3a Pinched Looping Camera Path Fix (#1029)
Pinched looping path fix
2022-11-27 20:05:28 -08:00
Zak Murezandzmurez a7df91edc8 config nerfacto (#1020)
Co-authored-by: zmurez <zmurez@eng.ucsd.edu>
2022-11-27 15:56:06 -08:00
Alexander Kristoffersen aac7aa4786 Typo in ProcessRecord3D error (#1027)
small error fix.
2022-11-26 13:16:27 -08:00
Ethan Weber ee03a8f2c6 Switch colab pip install to git 2022-11-26 10:44:27 -08:00
Ethan Weber b23d76cc47 Cameras TensorDataclass and Phototourism (#961)
This branch gives us the flexibility to use Cameras as a tensordataclass, giving arbitrary batch dimensions, slicing, etc all for free. It tests this with the phototourism dataset.

Tensordataclass changes:
Originally, the tensordataclass would look at tensors in an object and take everything in front of the last dimension to be the batch dimensions, but in the case of the camera_to_world matrices, everything except for the last TWO are the important dimensions, so we needed to have a way for the tensordataclass to acknowledge these specific fields where there are multiple data dimensions behind the batch dimensions. This is important for things like reshaping where we need to know which dimensions get reshaped and which dimensions get left alone.

Cameras changes:
Now subclass of tensordataclass, which required a change to the tensordataclass itself.
The possibility of extra batch dimensions is the hairy part that requires the majority of these changes. The extra batch dimensions aren't a hassle in every function except in ray generation. The ray generation is where this operates different relative to the old cameras. The reason for this is before, for each ray we wanted to generate, we could specify a single index into our batch of cameras, but if you have multiple camera dimensions, for each ray, you need to now specify one index per camera batch dimension, meaning our camera_indices we specify need to have one extra dimension at the end, a dimension of size Cameras.ndim (number of batch dimensions in the camera object).
I also added some neat logic in generate_rays where if you want your output raybundle to be batched, if you specify batched camera_indices, you will receive the same batch size for the output raybundle, meaning you can easily generate raybundles corresponding to things like image patches and whatnot.

Phototourism changes:
The difficulty here is that images in the phototourism dataset are of different sizes, which is difficult because we can no longer batch the image tensors. We also need to better utilize caching in the CacheDataloader since the vanilladatamanager defaults don't really use it as well as they could, and without properly utilizing it, the rays / sec are maybe 25% of the standard nerfstudio dataset speeds (which are 10% of the size of the phototourism datasets). To do this, we specify a collate function in the existing datamanager configs, and we make a subclass of the vanilladatamanagerconfig named VariableResDataManagerConfig which will have a custom collate function storing the images in a list, and using better defaults for caching in the dataloader, caching ~40 images at a time. The slowest part of using a list is pixel sampling, where we added a custom if case for if our pixel sampler receives a batch of images that are in a list, and the lack of ability to vectorize operations over a list means that caching in the dataloader is even more important.
2022-11-25 22:16:11 -08:00
Jake Austin 1eae0839b4 Updating the script for downloading data (#968)
* Updating the script for downloading data

* Making update to config structure

* Updating documentation and colab

* Adding back the save directory

* Pushing an all flag for nerfstudio

* forgot to save some previous edits
2022-11-25 21:40:13 -08:00
Abhik Ahuja 303d16c659 Removed view direction from RGB to calculate albedo 2022-11-23 23:08:14 -08:00
Matthew Tancik 2c64ba5b6a Handle missing metashape data (#1015)
* Handle missing metashape data

* lint
2022-11-23 16:21:36 -08:00
Matthew Tancik 27ec772831 Improve webrtc stability (#1014)
debugging webrtc failed connections
2022-11-23 14:19:17 -08:00
Matthew Tancik e4b5dea6e4 Fix dataparser filename bug (#1013) 2022-11-23 14:04:07 -08:00
Daniel Crispell 965dcb92cf add support for per-image mask filenames in transforms.json (#957)
* add support for per-image mask filenames in transforms.json

* pass None instead of empty list to DataParserOutputs constructor

* look for downsampled masks in correct folder
2022-11-23 10:18:06 -08:00
Brent Yi 55db89d0c5 (minor) --trainer.load_dir => --trainer.load-dir in docs (#1010)
`--trainer.load_dir` => `--trainer.load-dir` in docs
2022-11-23 08:51:31 -08:00
terrance 6f4aad451e starting the framework for dreamfusion 2022-11-23 08:43:57 +00:00
0a8ebf93f1 implemented threadpool mechanics when loading images (#994)
Co-authored-by: dror <you@example.com>
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
2022-11-22 11:18:04 -08:00
Zak Murezandzmurez 0264aacbe1 create rays on device when rendering (#993)
Co-authored-by: zmurez <zmurez@eng.ucsd.edu>
2022-11-22 11:07:36 -08:00
Matthew Tancik a6d5b02446 Add metashape to docs (#1004) 2022-11-22 10:30:12 -08:00
Matthew Tancik d97b834684 Simplify documentation (#1003) 2022-11-22 09:40:14 -08:00
Julian Knodt 0d3cfe2d38 bugfix: AABB normalized_positions to [-1, 1] (#998)
AABB normalized_positions to [-1, 1]

Previously, SceneBox.get_normalized_positions() returned a value in 0,1.
This was fine for InstantNGP and Nerfacto, which use these values directly in an MLP.
For TensoRF though, this was an error because grid sample expects values in the range [-1,1].
Thus, I think only 1/4th of the encoding planes were actually being used, and half of the
encoding lines were.
2022-11-21 12:15:01 -08:00
ksnzh d767cd5011 fix typo error which should be self.cameras.times (#991) 2022-11-20 21:02:58 -08:00