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Commit Graph

9 Commits

Author SHA1 Message Date
Ethan Weber
fb440fedf3
Occupancy grid (#79)
* occupancy grid in progress

* visualizing occupancy grid. currently restructing field and renderer head outputs

* black and pylint. broke nerfw and semantic nerf but it's okay

* get_project_root
2022-05-17 19:09:25 -07:00
Ethan Weber
676beebb14
Setting near and far with scene bounds collider. Also LR schedules. (#74)
* some initial cuda code as I learn. using git to save progress.

* first cuda kernel for ray sampling that mostly works

* cleaning up code. working on lr. structs for scene bounds aabb

* added scene bounds collider code

* updated setup

* setup

* setup

* black

* including some files

* exporting env variable

* new file

* git workflows

* github actions

* github actions

* github actions

* removing env var
2022-05-16 14:03:19 -07:00
Matt Tancik
aa9a1a903f Fix lint 2022-04-29 18:40:09 -07:00
Matt Tancik
55cf759435 Refactor weights 2022-04-29 18:37:20 -07:00
Matt Tancik
cbc85ef450 Fix test 2022-04-29 15:44:19 -07:00
Matt Tancik
05f2537605 Switch to dictionary outputs 2022-04-21 11:40:05 -07:00
Matt Tancik
32af0082c7 Fix linting issues 2022-04-20 14:10:59 -07:00
Matt Tancik
40f0338eb2 Get tests passing 2022-04-20 13:58:39 -07:00
Matt Tancik
5ee9669b2c Add sampler 2022-04-20 12:24:08 -07:00