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Allow alpha transparency training for blender datasets input (#3088)
Allow alpha transparency training for rgba input Co-authored-by: Justin Kerr <justin.g.kerr@gmail.com>
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@@ -41,8 +41,9 @@ class BlenderDataParserConfig(DataParserConfig):
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"""Directory specifying location of data."""
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scale_factor: float = 1.0
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"""How much to scale the camera origins by."""
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alpha_color: str = "white"
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"""alpha color of background"""
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alpha_color: Optional[str] = "white"
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"""alpha color of background, when set to None, InputDataset that consumes DataparserOutputs will not attempt
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to blend with alpha_colors using image's alpha channel data. Thus rgba image will be directly used in training. """
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ply_path: Optional[Path] = None
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"""Path to PLY file to load 3D points from, defined relative to the dataset directory. This is helpful for
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Gaussian splatting and generally unused otherwise. If `None`, points are initialized randomly."""
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