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Updated Blender add-on for calculating duration (#1288)
Updated Blender on calculating duration Updated how the Blender add on calculates duration with frame steps and added the case when frame step size is 0.
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@@ -76,6 +76,10 @@ class CreateJSONCameraPath(bpy.types.Operator):
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curr_frame += bpy.context.scene.frame_step
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nerf_mesh_mat_list += [self.nerf_bg_mesh.matrix_world.copy()]
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# case when step size is 0 there is only one frame
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if bpy.context.scene.frame_step == 0:
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break
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# transform the camera world matrix based on the NeRF mesh transformation
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for i, org_cam_path_mat_val in enumerate(org_camera_path_mat):
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self.transformed_camera_path_mat += [nerf_mesh_mat_list[i].inverted() @ org_cam_path_mat_val]
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@@ -110,9 +114,15 @@ class CreateJSONCameraPath(bpy.types.Operator):
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bpy.context.scene.render.resolution_x * (bpy.context.scene.render.resolution_percentage * 0.01)
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)
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render_fps = bpy.context.scene.render.fps
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render_seconds = (
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(bpy.context.scene.frame_end - bpy.context.scene.frame_start + 1) // (bpy.context.scene.frame_step)
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) / render_fps
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# case when step size is 0 there is only one frame
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if bpy.context.scene.frame_step == 0:
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render_seconds = 1 / render_fps
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else:
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render_seconds = (
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((bpy.context.scene.frame_end - bpy.context.scene.frame_start) // (bpy.context.scene.frame_step) + 1)
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) / render_fps
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smoothness_value = 0
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is_cycle = False
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