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* feat(fields): create common get_normalized_directions fn * style: run black * refactor: rename func and update docstring
238 lines
10 KiB
Python
238 lines
10 KiB
Python
# Copyright 2022 The Nerfstudio Team. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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"""
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NeRFPlayer (https://arxiv.org/abs/2210.15947) field implementations with InstantNGP backbone
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"""
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from typing import Dict, Optional, Tuple
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import torch
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from nerfacc import ContractionType, contract
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from torch.nn.parameter import Parameter
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from torchtyping import TensorType
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from nerfstudio.cameras.rays import Frustums, RaySamples
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from nerfstudio.data.scene_box import SceneBox
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from nerfstudio.field_components.activations import trunc_exp
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from nerfstudio.field_components.embedding import Embedding
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from nerfstudio.field_components.field_heads import FieldHeadNames
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from nerfstudio.field_components.temporal_grid import TemporalGridEncoder
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from nerfstudio.fields.base_field import Field, shift_directions_for_tcnn
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try:
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import tinycudann as tcnn
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except ImportError:
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# tinycudann module doesn't exist
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pass
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class NerfplayerNGPField(Field):
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"""NeRFPlayer (https://arxiv.org/abs/2210.15947) field with InstantNGP backbone.
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Args:
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aabb: parameters of scene aabb bounds
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temporal_dim: the dimension of temporal axis, a higher dimension indicates a higher temporal frequency
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please refer to the implementation of TemporalGridEncoder for more details
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num_levels: the number of multi-resolution levels; same as InstantNGP
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features_per_level: the dim of output feature vector for each level; same as InstantNGP
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log2_hashmap_size: the size of the table; same as InstantNGP
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base_resolution: base resolution for the table; same as InstantNGP
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num_layers: number of hidden layers (occupancy decoder network after sampling)
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hidden_dim: dimension of hidden layers (occupancy decoder network after sampling)
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geo_feat_dim: output geo feat dimensions
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num_layers_color: number of hidden layers for color network
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hidden_dim_color: dimension of hidden layers for color network
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use_appearance_embedding: whether to use appearance embedding
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disable_viewing_dependent: if true, disable the viewing dependent effect (no viewing direction as inputs)
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Sometimes we need to disable viewing dependent effects in a dynamic scene, because there is
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ambiguity between being dynamic and viewing dependent effects. For example, the shadow of the camera
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should be a dynamic effect, but may be reconstructed as viewing dependent effects.
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num_images: number of images, requried if use_appearance_embedding is True
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appearance_embedding_dim: dimension of appearance embedding
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contraction_type: type of contraction
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"""
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def __init__(
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self,
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aabb: TensorType,
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temporal_dim: int = 16,
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num_levels: int = 16,
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features_per_level: int = 2,
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log2_hashmap_size: int = 19,
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base_resolution: int = 16,
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num_layers: int = 2,
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hidden_dim: int = 64,
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geo_feat_dim: int = 15,
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num_layers_color: int = 3,
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hidden_dim_color: int = 64,
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use_appearance_embedding: bool = False,
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disable_viewing_dependent: bool = False,
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num_images: Optional[int] = None,
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appearance_embedding_dim: int = 32,
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contraction_type: ContractionType = ContractionType.UN_BOUNDED_SPHERE,
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) -> None:
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super().__init__()
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self.aabb = Parameter(aabb, requires_grad=False)
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self.geo_feat_dim = geo_feat_dim
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self.contraction_type = contraction_type
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self.use_appearance_embedding = use_appearance_embedding
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if use_appearance_embedding:
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assert num_images is not None
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self.appearance_embedding_dim = appearance_embedding_dim
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self.appearance_embedding = Embedding(num_images, appearance_embedding_dim)
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self.direction_encoding = tcnn.Encoding(
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n_input_dims=3,
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encoding_config={
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"otype": "SphericalHarmonics",
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"degree": 4,
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},
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)
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self.mlp_base = TemporalGridEncoder(
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input_dim=3,
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temporal_dim=temporal_dim,
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num_levels=num_levels,
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level_dim=features_per_level,
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base_resolution=base_resolution,
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log2_hashmap_size=log2_hashmap_size,
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desired_resolution=1024 * (self.aabb.max() - self.aabb.min()),
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)
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self.mlp_base_decode = tcnn.Network(
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n_input_dims=num_levels * features_per_level,
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n_output_dims=1 + self.geo_feat_dim,
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network_config={
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"otype": "FullyFusedMLP",
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"activation": "ReLU",
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"output_activation": "None",
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"n_neurons": hidden_dim,
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"n_hidden_layers": num_layers - 1,
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},
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)
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in_dim = self.direction_encoding.n_output_dims + self.geo_feat_dim
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if disable_viewing_dependent:
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in_dim = self.geo_feat_dim
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self.direction_encoding = None
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if self.use_appearance_embedding:
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in_dim += self.appearance_embedding_dim
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self.mlp_head = tcnn.Network(
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n_input_dims=in_dim,
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n_output_dims=3,
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network_config={
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"otype": "FullyFusedMLP",
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"activation": "ReLU",
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"output_activation": "Sigmoid",
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"n_neurons": hidden_dim_color,
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"n_hidden_layers": num_layers_color - 1,
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},
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)
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def get_density(self, ray_samples: RaySamples) -> Tuple[TensorType, TensorType]:
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positions = ray_samples.frustums.get_positions()
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positions_flat = positions.view(-1, 3)
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positions_flat = contract(x=positions_flat, roi=self.aabb, type=self.contraction_type)
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assert ray_samples.times is not None, "Time should be included in the input for NeRFPlayer"
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times_flat = ray_samples.times.view(-1, 1)
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h = self.mlp_base(positions_flat, times_flat)
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h = self.mlp_base_decode(h).view(*ray_samples.frustums.shape, -1)
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density_before_activation, base_mlp_out = torch.split(h, [1, self.geo_feat_dim], dim=-1)
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# Rectifying the density with an exponential is much more stable than a ReLU or
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# softplus, because it enables high post-activation (float32) density outputs
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# from smaller internal (float16) parameters.
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density = trunc_exp(density_before_activation.to(positions))
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return density, base_mlp_out
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def get_outputs(
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self, ray_samples: RaySamples, density_embedding: Optional[TensorType] = None
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) -> Dict[FieldHeadNames, TensorType]:
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directions = shift_directions_for_tcnn(ray_samples.frustums.directions)
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directions_flat = directions.view(-1, 3)
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if self.direction_encoding is not None:
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d = self.direction_encoding(directions_flat)
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if density_embedding is None:
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positions = SceneBox.get_normalized_positions(ray_samples.frustums.get_positions(), self.aabb)
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h = torch.cat([d, positions.view(-1, 3)], dim=-1)
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else:
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h = torch.cat([d, density_embedding.view(-1, self.geo_feat_dim)], dim=-1)
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else:
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# viewing direction is disabled
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if density_embedding is None:
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positions = SceneBox.get_normalized_positions(ray_samples.frustums.get_positions(), self.aabb)
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h = positions.view(-1, 3)
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else:
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h = density_embedding.view(-1, self.geo_feat_dim)
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if self.use_appearance_embedding:
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if ray_samples.camera_indices is None:
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raise AttributeError("Camera indices are not provided.")
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camera_indices = ray_samples.camera_indices.squeeze()
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if self.training:
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embedded_appearance = self.appearance_embedding(camera_indices)
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else:
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embedded_appearance = torch.zeros(
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(*directions.shape[:-1], self.appearance_embedding_dim), device=directions.device
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)
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h = torch.cat([h, embedded_appearance.view(-1, self.appearance_embedding_dim)], dim=-1)
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rgb = self.mlp_head(h).view(*ray_samples.frustums.directions.shape[:-1], -1).to(directions)
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return {FieldHeadNames.RGB: rgb}
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# pylint: disable=arguments-differ
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def density_fn(self, positions: TensorType["bs":..., 3], times: TensorType["bs":..., 1]) -> TensorType["bs":..., 1]:
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"""Returns only the density. Used primarily with the density grid.
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Overwrite this function since density is time dependent now.
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Args:
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positions: the origin of the samples/frustums
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times: the time of each position
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"""
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ray_samples = RaySamples(
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frustums=Frustums(
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origins=positions,
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directions=torch.ones_like(positions),
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starts=torch.zeros_like(positions[..., :1]),
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ends=torch.zeros_like(positions[..., :1]),
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pixel_area=torch.ones_like(positions[..., :1]),
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),
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times=times,
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)
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density, _ = self.get_density(ray_samples)
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return density
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def get_opacity(self, positions: TensorType["bs":..., 3], step_size, time_intervals=10) -> TensorType["bs":..., 1]:
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"""Returns the opacity for a position and time. Used primarily by the occupancy grid.
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This will return the maximum opacity of the points in the space in a dynamic sequence.
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Args:
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positions: the positions to evaluate the opacity at.
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step_size: the step size to use for the opacity evaluation.
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time_intervals: sample density on N time stamps
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"""
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# TODO: Converting opacity by time intervals is slow, and may lead to temporal artifacts.
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# (Maybe random sample time and EMA?)
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opacity = []
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for t in range(0, time_intervals):
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density = self.density_fn(positions, t / (time_intervals - 1) * torch.ones_like(positions)[..., [0]])
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opacity.append(density * step_size)
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opacity = torch.stack(opacity, dim=0).max(dim=0).values
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return opacity
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