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* updated three.js version. only send camera information when it moves * changing code back to updating camera constantly because packets seem to be lost * interrupting function during rendering * small linting fixes * added logic for interrupting rendering + separted out visualizer logic from trainer Co-authored-by: evonneng <evonne_ng@berkeley.edu> |
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| .. | ||
| notebook_imports.py | ||
| README.md | ||
| visualize_dataset.ipynb | ||
| visualize_viewer.ipynb | ||