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* updated three.js version. only send camera information when it moves * changing code back to updating camera constantly because packets seem to be lost * name change * starting viewer docs * new workflow * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * ga * homepage * homepage * / to ? * more documentation * fixed none error * instant ngp fix * faster image sending over tcp. instant ngp bin fix. lowest res when moving * black * requirements
46 lines
1.3 KiB
Python
46 lines
1.3 KiB
Python
# Copyright 2022 The Plenoptix Team. All rights reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from __future__ import absolute_import, division, print_function
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import sys
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if sys.version_info >= (3, 0):
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unicode = str
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class Path(object):
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__slots__ = ["entries"]
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def __init__(self, entries=tuple()):
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self.entries = entries
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def append(self, other):
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new_path = self.entries
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for element in other.split("/"):
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if len(element) == 0:
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new_path = tuple()
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else:
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new_path = new_path + (element,)
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return Path(new_path)
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def lower(self):
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return unicode("/" + "/".join(self.entries))
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def __hash__(self):
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return hash(self.entries)
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def __eq__(self, other):
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return self.entries == other.entries
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