Files
nerfstudio/nerfactory/datamanagers/dataparsers/blender_parser.py
T
Ethan WeberandMatt Tancik 9a39298e2f more config moving (#478)
* Move parser configs to files

* fixed circular import errors

* update to configs

* merge fixes

Co-authored-by: Matt Tancik <tancik@berkeley.edu>
2022-09-18 17:43:02 -07:00

107 lines
3.7 KiB
Python

# Copyright 2022 The Plenoptix Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Data parser for blender dataset"""
from __future__ import annotations
from dataclasses import dataclass, field
from pathlib import Path
from typing import Type
import imageio
import numpy as np
import torch
from nerfactory.cameras.cameras import Cameras, CameraType
from nerfactory.datamanagers.dataparsers.base import DataParser, DataParserConfig
from nerfactory.datamanagers.structs import DatasetInputs, SceneBounds
from nerfactory.utils.colors import get_color
from nerfactory.utils.io import get_absolute_path, load_from_json
@dataclass
class BlenderDataParserConfig(DataParserConfig):
"""Blender dataset parser config"""
_target: Type = field(default_factory=lambda: Blender)
"""target class to instantiate"""
data_directory: Path = Path("data/blender/lego")
"""directory specifying location of data"""
scale_factor: float = 1.0
"""How much to scale the camera origins by."""
alpha_color: str = "white"
"""alpha color of background"""
@dataclass
class Blender(DataParser):
"""Blender Dataset
Some of this code comes from https://github.com/yenchenlin/nerf-pytorch/blob/master/load_blender.py#L37.
"""
config: BlenderDataParserConfig
def __init__(self, config: BlenderDataParserConfig):
super().__init__(config=config)
self.data_directory: Path = config.data_directory
self.scale_factor: float = config.scale_factor
self.alpha_color = config.alpha_color
def _generate_dataset_inputs(self, split="train"):
if self.alpha_color is not None:
alpha_color_tensor = get_color(self.alpha_color)
else:
alpha_color_tensor = None
abs_dir = get_absolute_path(self.data_directory)
meta = load_from_json(abs_dir / f"transforms_{split}.json")
image_filenames = []
poses = []
for frame in meta["frames"]:
fname = abs_dir / Path(frame["file_path"].replace("./", "") + ".png")
image_filenames.append(fname)
poses.append(np.array(frame["transform_matrix"]))
poses = np.array(poses).astype(np.float32)
img_0 = imageio.imread(image_filenames[0])
image_height, image_width = img_0.shape[:2]
camera_angle_x = float(meta["camera_angle_x"])
focal_length = 0.5 * image_width / np.tan(0.5 * camera_angle_x)
cx = image_width / 2.0
cy = image_height / 2.0
camera_to_world = torch.from_numpy(poses[:, :3]) # camera to world transform
# in x,y,z order
camera_to_world[..., 3] *= self.scale_factor
scene_bounds = SceneBounds(aabb=torch.tensor([[-1.5, -1.5, -1.5], [1.5, 1.5, 1.5]], dtype=torch.float32))
cameras = Cameras(
camera_to_worlds=camera_to_world,
fx=focal_length,
fy=focal_length,
cx=cx,
cy=cy,
camera_type=CameraType.PERSPECTIVE,
)
dataset_inputs = DatasetInputs(
image_filenames=image_filenames,
cameras=cameras,
alpha_color=alpha_color_tensor,
scene_bounds=scene_bounds,
)
return dataset_inputs