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* Adds Gaussian Splatting integration --------- Co-authored-by: Jake Austin jake-austin@berkeley.edu <jake-austin@berkeley.edu> Co-authored-by: Brent Yi <yibrenth@gmail.com> Co-authored-by: Zhuoyang <zhuoyangpan@outlook.com> Co-authored-by: Vickie Ye <vye1116@gmail.com> Co-authored-by: adamrashid96 <abrashid@berkeley.edu> Co-authored-by: Paul Wais <paulwais@gmail.com> Co-authored-by: Gina Wu <ginawu98@gmail.com> Co-authored-by: Alexander Kristoffersen <akristoffersen@berkeley.edu> Co-authored-by: machenmusik <machenmusik@users.noreply.github.com> Co-authored-by: Riley <cardiacmangoes@gmail.com> Co-authored-by: Gina Wu <42229107+ginazhouhuiwu@users.noreply.github.com> Co-authored-by: maturk <matiasturkulainen@gmail.com> Co-authored-by: Guangyun-Xu <38279883+Guangyun-Xu@users.noreply.github.com> Co-authored-by: Zhuoyang Pan <102644383+Zhuoyang-Pan@users.noreply.github.com> |
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| .. | ||
| __init__.py | ||
| losses.py | ||
| ray_generators.py | ||
| ray_samplers.py | ||
| renderers.py | ||
| scene_colliders.py | ||
| shaders.py | ||