Files
nerfstudio/mattport/utils/misc.py
T
Ethan Weber 676beebb14 Setting near and far with scene bounds collider. Also LR schedules. (#74)
* some initial cuda code as I learn. using git to save progress.

* first cuda kernel for ray sampling that mostly works

* cleaning up code. working on lr. structs for scene bounds aabb

* added scene bounds collider code

* updated setup

* setup

* setup

* black

* including some files

* exporting env variable

* new file

* git workflows

* github actions

* github actions

* github actions

* removing env var
2022-05-16 14:03:19 -07:00

54 lines
1.3 KiB
Python

"""
Miscellaneous helper code.
"""
import torch
class DotDict(dict):
"""
dot.notation access to dictionary attributes
"""
def __getattr__(self, attr):
return self[attr]
__setattr__ = dict.__setitem__
__delattr__ = dict.__delitem__
def get_dict_to_torch(stuff, device="cpu"):
"""Set everything in the dict to the specified torch device."""
if isinstance(stuff, dict):
for k, v in stuff.items():
stuff[k] = get_dict_to_torch(v, device)
return stuff
if isinstance(stuff, torch.Tensor):
return stuff.to(device)
return stuff
def get_dict_to_cpu(stuff):
"""Set everything in the dict to CPU."""
if isinstance(stuff, dict):
for k, v in stuff.items():
stuff[k] = get_dict_to_cpu(v)
return stuff
if isinstance(stuff, torch.Tensor):
return stuff.detach().cpu()
return stuff
def is_not_none(var):
"""Return True if the variable var is None."""
return not isinstance(var, type(None))
def get_masked_dict(d, mask):
"""Return a masked dictionary.
TODO(ethan): add more asserts/checks so this doesn't have unpredictable behavior."""
masked_dict = {}
for key, value in d.items():
masked_dict[key] = value[mask]
return masked_dict