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nerfstudio/nerfstudio/models/nerfacto.py
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2023-04-07 19:13:47 +00:00

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# Copyright 2022 The Nerfstudio Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
NeRF implementation that combines many recent advancements.
"""
from __future__ import annotations
from dataclasses import dataclass, field
from typing import Dict, List, Tuple, Type
import numpy as np
import torch
from torch.nn import Parameter
from torchmetrics import PeakSignalNoiseRatio
from torchmetrics.functional import structural_similarity_index_measure
from torchmetrics.image.lpip import LearnedPerceptualImagePatchSimilarity
from typing_extensions import Literal
from nerfstudio.cameras.rays import RayBundle
from nerfstudio.engine.callbacks import (
TrainingCallback,
TrainingCallbackAttributes,
TrainingCallbackLocation,
)
from nerfstudio.field_components.field_heads import FieldHeadNames
from nerfstudio.field_components.spatial_distortions import SceneContraction
from nerfstudio.fields.density_fields import HashMLPDensityField
from nerfstudio.fields.nerfacto_field import TCNNNerfactoField
from nerfstudio.model_components.losses import (
MSELoss,
distortion_loss,
interlevel_loss,
orientation_loss,
pred_normal_loss,
)
from nerfstudio.model_components.ray_samplers import (
ProposalNetworkSampler,
UniformSampler,
)
from nerfstudio.model_components.renderers import (
AccumulationRenderer,
DepthRenderer,
NormalsRenderer,
RGBRenderer,
)
from nerfstudio.model_components.scene_colliders import NearFarCollider
from nerfstudio.model_components.shaders import NormalsShader
from nerfstudio.models.base_model import Model, ModelConfig
from nerfstudio.utils import colormaps
@dataclass
class NerfactoModelConfig(ModelConfig):
"""Nerfacto Model Config"""
_target: Type = field(default_factory=lambda: NerfactoModel)
near_plane: float = 0.05
"""How far along the ray to start sampling."""
far_plane: float = 1000.0
"""How far along the ray to stop sampling."""
background_color: Literal["random", "last_sample", "black", "white"] = "last_sample"
"""Whether to randomize the background color."""
hidden_dim: int = 64
"""Dimension of hidden layers"""
hidden_dim_color: int = 64
"""Dimension of hidden layers for color network"""
hidden_dim_transient: int = 64
"""Dimension of hidden layers for transient network"""
num_levels: int = 16
"""Number of levels of the hashmap for the base mlp."""
max_res: int = 2048
"""Maximum resolution of the hashmap for the base mlp."""
log2_hashmap_size: int = 19
"""Size of the hashmap for the base mlp"""
num_proposal_samples_per_ray: Tuple[int, ...] = (256, 96)
"""Number of samples per ray for each proposal network."""
num_nerf_samples_per_ray: int = 48
"""Number of samples per ray for the nerf network."""
proposal_update_every: int = 5
"""Sample every n steps after the warmup"""
proposal_warmup: int = 5000
"""Scales n from 1 to proposal_update_every over this many steps"""
num_proposal_iterations: int = 2
"""Number of proposal network iterations."""
use_same_proposal_network: bool = False
"""Use the same proposal network. Otherwise use different ones."""
proposal_net_args_list: List[Dict] = field(
default_factory=lambda: [
{"hidden_dim": 16, "log2_hashmap_size": 17, "num_levels": 5, "max_res": 128, "use_linear": False},
{"hidden_dim": 16, "log2_hashmap_size": 17, "num_levels": 5, "max_res": 256, "use_linear": False},
]
)
"""Arguments for the proposal density fields."""
proposal_initial_sampler: Literal["piecewise", "uniform"] = "piecewise"
"""Initial sampler for the proposal network. Piecewise is preferred for unbounded scenes."""
interlevel_loss_mult: float = 1.0
"""Proposal loss multiplier."""
distortion_loss_mult: float = 0.002
"""Distortion loss multiplier."""
orientation_loss_mult: float = 0.0001
"""Orientation loss multiplier on computed normals."""
pred_normal_loss_mult: float = 0.001
"""Predicted normal loss multiplier."""
use_proposal_weight_anneal: bool = True
"""Whether to use proposal weight annealing."""
use_average_appearance_embedding: bool = True
"""Whether to use average appearance embedding or zeros for inference."""
proposal_weights_anneal_slope: float = 10.0
"""Slope of the annealing function for the proposal weights."""
proposal_weights_anneal_max_num_iters: int = 1000
"""Max num iterations for the annealing function."""
use_single_jitter: bool = True
"""Whether use single jitter or not for the proposal networks."""
predict_normals: bool = False
"""Whether to predict normals or not."""
disable_scene_contraction: bool = False
"""Whether to disable scene contraction or not."""
use_aabb_collider: bool = False
"""Whether to use aabb collider or not."""
class NerfactoModel(Model):
"""Nerfacto model
Args:
config: Nerfacto configuration to instantiate model
"""
config: NerfactoModelConfig
def populate_modules(self):
"""Set the fields and modules."""
super().populate_modules()
if self.config.disable_scene_contraction:
scene_contraction = None
else:
scene_contraction = SceneContraction(order=float("inf"))
# Fields
self.field = TCNNNerfactoField(
self.scene_box.aabb,
hidden_dim=self.config.hidden_dim,
num_levels=self.config.num_levels,
max_res=self.config.max_res,
log2_hashmap_size=self.config.log2_hashmap_size,
hidden_dim_color=self.config.hidden_dim_color,
hidden_dim_transient=self.config.hidden_dim_transient,
spatial_distortion=scene_contraction,
num_images=self.num_train_data,
use_pred_normals=self.config.predict_normals,
use_average_appearance_embedding=self.config.use_average_appearance_embedding,
)
self.density_fns = []
num_prop_nets = self.config.num_proposal_iterations
# Build the proposal network(s)
self.proposal_networks = torch.nn.ModuleList()
if self.config.use_same_proposal_network:
assert len(self.config.proposal_net_args_list) == 1, "Only one proposal network is allowed."
prop_net_args = self.config.proposal_net_args_list[0]
network = HashMLPDensityField(self.scene_box.aabb, spatial_distortion=scene_contraction, **prop_net_args)
self.proposal_networks.append(network)
self.density_fns.extend([network.density_fn for _ in range(num_prop_nets)])
else:
for i in range(num_prop_nets):
prop_net_args = self.config.proposal_net_args_list[min(i, len(self.config.proposal_net_args_list) - 1)]
network = HashMLPDensityField(
self.scene_box.aabb,
spatial_distortion=scene_contraction,
**prop_net_args,
)
self.proposal_networks.append(network)
self.density_fns.extend([network.density_fn for network in self.proposal_networks])
# Samplers
update_schedule = lambda step: np.clip(
np.interp(step, [0, self.config.proposal_warmup], [0, self.config.proposal_update_every]),
1,
self.config.proposal_update_every,
)
# Change proposal network initial sampler if uniform
initial_sampler = None # None is for piecewise as default (see ProposalNetworkSampler)
if self.config.proposal_initial_sampler == "uniform":
initial_sampler = UniformSampler(single_jitter=self.config.use_single_jitter)
self.proposal_sampler = ProposalNetworkSampler(
num_nerf_samples_per_ray=self.config.num_nerf_samples_per_ray,
num_proposal_samples_per_ray=self.config.num_proposal_samples_per_ray,
num_proposal_network_iterations=self.config.num_proposal_iterations,
single_jitter=self.config.use_single_jitter,
update_sched=update_schedule,
initial_sampler=initial_sampler,
)
# Collider
if self.config.use_aabb_collider:
self.collider = AABBBoxCollider(scene_box=self.scene_box)
else:
self.collider = NearFarCollider(near_plane=self.config.near_plane, far_plane=self.config.far_plane)
# renderers
self.renderer_rgb = RGBRenderer(background_color=self.config.background_color)
self.renderer_accumulation = AccumulationRenderer()
self.renderer_depth = DepthRenderer()
self.renderer_normals = NormalsRenderer()
# shaders
self.normals_shader = NormalsShader()
# losses
self.rgb_loss = MSELoss()
# metrics
self.psnr = PeakSignalNoiseRatio(data_range=1.0)
self.ssim = structural_similarity_index_measure
self.lpips = LearnedPerceptualImagePatchSimilarity(normalize=True)
def get_param_groups(self) -> Dict[str, List[Parameter]]:
param_groups = {}
param_groups["proposal_networks"] = list(self.proposal_networks.parameters())
param_groups["fields"] = list(self.field.parameters())
return param_groups
def get_training_callbacks(
self, training_callback_attributes: TrainingCallbackAttributes
) -> List[TrainingCallback]:
callbacks = []
if self.config.use_proposal_weight_anneal:
# anneal the weights of the proposal network before doing PDF sampling
N = self.config.proposal_weights_anneal_max_num_iters
def set_anneal(step):
# https://arxiv.org/pdf/2111.12077.pdf eq. 18
train_frac = np.clip(step / N, 0, 1)
bias = lambda x, b: (b * x) / ((b - 1) * x + 1)
anneal = bias(train_frac, self.config.proposal_weights_anneal_slope)
self.proposal_sampler.set_anneal(anneal)
callbacks.append(
TrainingCallback(
where_to_run=[TrainingCallbackLocation.BEFORE_TRAIN_ITERATION],
update_every_num_iters=1,
func=set_anneal,
)
)
callbacks.append(
TrainingCallback(
where_to_run=[TrainingCallbackLocation.AFTER_TRAIN_ITERATION],
update_every_num_iters=1,
func=self.proposal_sampler.step_cb,
)
)
return callbacks
def get_outputs(self, ray_bundle: RayBundle):
ray_samples, weights_list, ray_samples_list = self.proposal_sampler(ray_bundle, density_fns=self.density_fns)
field_outputs = self.field(ray_samples, compute_normals=self.config.predict_normals)
weights = ray_samples.get_weights(field_outputs[FieldHeadNames.DENSITY])
weights_list.append(weights)
ray_samples_list.append(ray_samples)
rgb = self.renderer_rgb(rgb=field_outputs[FieldHeadNames.RGB], weights=weights)
depth = self.renderer_depth(weights=weights, ray_samples=ray_samples)
accumulation = self.renderer_accumulation(weights=weights)
outputs = {
"rgb": rgb,
"accumulation": accumulation,
"depth": depth,
}
if self.config.predict_normals:
normals = self.renderer_normals(normals=field_outputs[FieldHeadNames.NORMALS], weights=weights)
pred_normals = self.renderer_normals(field_outputs[FieldHeadNames.PRED_NORMALS], weights=weights)
outputs["normals"] = self.normals_shader(normals)
outputs["pred_normals"] = self.normals_shader(pred_normals)
# These use a lot of GPU memory, so we avoid storing them for eval.
if self.training:
outputs["weights_list"] = weights_list
outputs["ray_samples_list"] = ray_samples_list
if self.training and self.config.predict_normals:
outputs["rendered_orientation_loss"] = orientation_loss(
weights.detach(), field_outputs[FieldHeadNames.NORMALS], ray_bundle.directions
)
outputs["rendered_pred_normal_loss"] = pred_normal_loss(
weights.detach(),
field_outputs[FieldHeadNames.NORMALS].detach(),
field_outputs[FieldHeadNames.PRED_NORMALS],
)
for i in range(self.config.num_proposal_iterations):
outputs[f"prop_depth_{i}"] = self.renderer_depth(weights=weights_list[i], ray_samples=ray_samples_list[i])
return outputs
def get_metrics_dict(self, outputs, batch):
metrics_dict = {}
image = batch["image"].to(self.device)
metrics_dict["psnr"] = self.psnr(outputs["rgb"], image)
if self.training:
metrics_dict["distortion"] = distortion_loss(outputs["weights_list"], outputs["ray_samples_list"])
return metrics_dict
def get_loss_dict(self, outputs, batch, metrics_dict=None):
loss_dict = {}
image = batch["image"].to(self.device)
loss_dict["rgb_loss"] = self.rgb_loss(image, outputs["rgb"])
if self.training:
loss_dict["interlevel_loss"] = self.config.interlevel_loss_mult * interlevel_loss(
outputs["weights_list"], outputs["ray_samples_list"]
)
assert metrics_dict is not None and "distortion" in metrics_dict
loss_dict["distortion_loss"] = self.config.distortion_loss_mult * metrics_dict["distortion"]
if self.config.predict_normals:
# orientation loss for computed normals
loss_dict["orientation_loss"] = self.config.orientation_loss_mult * torch.mean(
outputs["rendered_orientation_loss"]
)
# ground truth supervision for normals
loss_dict["pred_normal_loss"] = self.config.pred_normal_loss_mult * torch.mean(
outputs["rendered_pred_normal_loss"]
)
return loss_dict
def get_image_metrics_and_images(
self, outputs: Dict[str, torch.Tensor], batch: Dict[str, torch.Tensor]
) -> Tuple[Dict[str, float], Dict[str, torch.Tensor]]:
image = batch["image"].to(self.device)
rgb = outputs["rgb"]
acc = colormaps.apply_colormap(outputs["accumulation"])
depth = colormaps.apply_depth_colormap(
outputs["depth"],
accumulation=outputs["accumulation"],
)
combined_rgb = torch.cat([image, rgb], dim=1)
combined_acc = torch.cat([acc], dim=1)
combined_depth = torch.cat([depth], dim=1)
# Switch images from [H, W, C] to [1, C, H, W] for metrics computations
image = torch.moveaxis(image, -1, 0)[None, ...]
rgb = torch.moveaxis(rgb, -1, 0)[None, ...]
psnr = self.psnr(image, rgb)
ssim = self.ssim(image, rgb)
lpips = self.lpips(image, rgb)
# all of these metrics will be logged as scalars
metrics_dict = {"psnr": float(psnr.item()), "ssim": float(ssim)} # type: ignore
metrics_dict["lpips"] = float(lpips)
images_dict = {"img": combined_rgb, "accumulation": combined_acc, "depth": combined_depth}
for i in range(self.config.num_proposal_iterations):
key = f"prop_depth_{i}"
prop_depth_i = colormaps.apply_depth_colormap(
outputs[key],
accumulation=outputs["accumulation"],
)
images_dict[key] = prop_depth_i
return metrics_dict, images_dict