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nerfstudio/configs/data/default_data.yaml
Ethan Weber 676beebb14
Setting near and far with scene bounds collider. Also LR schedules. (#74)
* some initial cuda code as I learn. using git to save progress.

* first cuda kernel for ray sampling that mostly works

* cleaning up code. working on lr. structs for scene bounds aabb

* added scene bounds collider code

* updated setup

* setup

* setup

* black

* including some files

* exporting env variable

* new file

* git workflows

* github actions

* github actions

* github actions

* removing env var
2022-05-16 14:03:19 -07:00

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YAML

defaults:
# dataset options
- dataset: blender_lego
# validation options
val_image_indices: [0, 10, 20] # Which images to evaluate on.
val_downscale_factor: 8
# dataloader options
dataloader:
num_workers: 4
shuffle: true
num_images_to_sample_from: 8
num_rays_per_batch: 1024
num_times_to_repeat_images: 40