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* some initial cuda code as I learn. using git to save progress. * first cuda kernel for ray sampling that mostly works * cleaning up code. working on lr. structs for scene bounds aabb * added scene bounds collider code * updated setup * setup * setup * black * including some files * exporting env variable * new file * git workflows * github actions * github actions * github actions * removing env var
10 lines
233 B
INI
10 lines
233 B
INI
[metadata]
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name = mattport
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version = 0.0.0
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url = https://github.com/ethanweber/mattport.git
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description = differentiable volume rendering package
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long_description = file: README.md
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[options]
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packages = find:
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python_requires = >=3.8, |