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nerfstudio/nerfstudio/model_components/ray_generators.py
2023-04-06 20:30:56 +00:00

63 lines
2.2 KiB
Python

# Copyright 2022 The Nerfstudio Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Ray generator.
"""
from torch import nn
from torchtyping import TensorType
from nerfstudio.cameras.camera_optimizers import CameraOptimizer
from nerfstudio.cameras.cameras import Cameras
from nerfstudio.cameras.rays import RayBundle
from nerfstudio.utils import profiler
class RayGenerator(nn.Module):
"""torch.nn Module for generating rays.
This class is the interface between the scene's cameras/camera optimizer and the ray sampler.
Args:
cameras: Camera objects containing camera info.
pose_optimizer: pose optimization module, for optimizing noisy camera intrinsics/extrinsics.
"""
def __init__(self, cameras: Cameras, pose_optimizer: CameraOptimizer) -> None:
super().__init__()
self.cameras = cameras
self.pose_optimizer = pose_optimizer
self.register_buffer("image_coords", cameras.get_image_coords(), persistent=False)
@profiler.time_function
@profile
def forward(self, ray_indices: TensorType["num_rays", 3]) -> RayBundle:
"""Index into the cameras to generate the rays.
Args:
ray_indices: Contains camera, row, and col indices for target rays.
"""
c = ray_indices[:, 0] # camera indices
y = ray_indices[:, 1] # row indices
x = ray_indices[:, 2] # col indices
coords = self.image_coords[y, x]
camera_opt_to_camera = self.pose_optimizer(c)
ray_bundle = self.cameras.generate_rays(
camera_indices=c.unsqueeze(-1),
coords=coords,
camera_opt_to_camera=camera_opt_to_camera,
)
return ray_bundle