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nerfstudio/docs/quickstart
Cyrus Vachha 6993f75dc8
Render Omni-directional stereo video (360 3D VR) (#1986)
* Render Omni-directional stereo (360 3D VR)

Adding the omni-directional stereo camera model to render 3D 360 video and images for VR. This includes the camera models for the left and right eyes and additions to the render script to stack the left and right renders for the final render.
I have also updated the documentation on the custom_dataset page to have information on ODS but let me know if there is a better place to put it.

* Updated ODS camera model and render paths

Updates based on suggested code changes including adding a helper function for ODS and improving path creation.
I also added a part where if a user tries to render a video with an output path that doesn't have an extension it will automatically add .mp4 to the end. Otherwise this usually results in an error when there is no file extension when rendering a video.

* Updated formatting for render and cam path scripts

Updated python formatting for render and camera_paths script

* Adding type checking for ODS function and reformatting camera type code

Added the type checking and doc string for the ODS camera rays function and reformatted the cam_type ray if statements.
2023-05-26 18:01:13 -07:00
..
imgs Added documentation for equirectangular input (#1561) 2023-03-07 15:28:21 -08:00
custom_dataset.md Render Omni-directional stereo video (360 3D VR) (#1986) 2023-05-26 18:01:13 -07:00
data_conventions.md Update transform.json docs (#1246) 2023-01-17 10:53:22 -08:00
export_geometry.md Move scripts folder into nerfstudio (#1897) 2023-05-09 16:44:21 -07:00
first_nerf.md Fix bug related to distributed data parallel training (#1856) 2023-05-15 14:23:29 -07:00
installation.md Update installation docs (#1970) 2023-05-22 17:39:32 -07:00
viewer_quickstart.rst Docs fix (#1244) 2023-01-17 09:28:20 -08:00