* Update to match viser pr
* Bump viser version
* `done` => `removed` in docs
* Update viewer_elements.py
* Fix
* Point function signature overload
* Update viewer_control.md
* type ignore on callback
---------
Co-authored-by: Brent Yi <yibrenth@gmail.com>
* Support rectangle selection in viewer
* Update doc for click screen_pos
* Raise callback override warning from nerfstudio
* Bump viser version, rect-select only in >0.1.26
* NERFSTUDIO_METHOD_CONFIGS allow method specification as callabale (function or class)
* docs - NERFSTUDIO_METHOD_CONFIGS accepts function or derived class
* Increase max_res of first proposal network
* start on ViewerCamera
* crop controls exposed
* lint
* fix viewer crash when invisible element has its value set
* fov, look_at, and camera type
* stuff
* set update interval correctly in cameracontrols, smooth transitions work now
* demo with depth zooming
* depth min
* WIP adding click message
* put the clock back in viewerwindow
* use setlookat when pos and target are defined at the same time
* remove demo from nerfacto
* Add click commands as rays (origin, direction)
* short doc
* Fix double event for doubleclick
* add ViewerClick, cleanup docs
* add docs
* cleanup
* remove scripts
* remove nerfacto changes
* js compile things
* update viewer version
* fix mutable state thing
* docs improvements
* add kwarg value for enableTransition
* fix
* lint
* path in sync-defs
* Misc doc edits requested in pr
* Add click description
* WIP remove redefinition of banner_height, refer to SCSS vars
* add docstring
* radix
* radix
* speed
---------
Co-authored-by: Chung Min Kim <chungmin99@gmail.com>
* Copy in `viser` communication infrastructure
* Update background image
* Add build directory to fix viser HTTP server
May want to remove these later
* Copy in `viser` communication infrastructure
* Update background image
* Pass dataset vis using viser
* initial impl of ViewerParameter
* idk what i did but brent and matt know
* Suppress eslint typescript warnings
* implement ViewerElement base class, then ViewerButton, ViewerSlider, etc
* client -> server message setup
* multi folder stuff
* Stream controls over viser
* import
* add types to viewer_param.py
* Move another message to viser
* Update folder color
* Use non throttled messages
* multiple folders works
* Cleanup, more porting
* starting impl of control panel in viser
* More porting
* scenebox to viser
* Cleanup
* Fix render updates
* More cleanup, docs, typing
* start control_panel.py
* set_hidden logic but not merged in
* control_panel replicates behavior of existing control panel (visually), except for setting the list of output options. not yet integrated with viewer_utils.py for logic flow. also implemented set_disabled and set_hidden in javscript/ViewerElement side
* Remove some original leva components
* add some train util logic, attempt set_value, doesn't work on javascript side fully yet (value updates but not slider visually
* bye zmq
* missing call to decoder
* 'gui_set' works properly, control panel now replicates behavior of original
* remove print
* Fix status viewer message
* More cleanup
* support set_options in dropdown
* hiding buttons works correctly
* fix set_options, switch from cur_value to get_value()
* Fix slowdown
* output options
* colormap logic converted
* add handle to cb_hook
* fix some lambda bugs
* cleanup
* Save checkpoint logic readded
* Cleanup and minor fixes
* snappier ui
* Refactoring
* Fix state update bugs
* Bug fixes
* Write less to redux
* added comments to reducer code
* Render state machine (#1727)
* state machine works, but train step throttling not implemented
* more step logic, cleanup
* remove random try catcH
* mutex logic for render
* Update lock logic
* types and docs
* added some state machine logic to help rerenders
* merge
---------
Co-authored-by: Justin <justin.g.kerr@gmail.com>
* Refactor and cleanup
* More cleanup and docs
* docstring to gui_utils
* docstrings, rename viewer_param.py to viewer_elements.py
* Fix viewer, remove bridge stuff
* Render on connect
* Fix lint errors
* More eslint fixes
* render_freq logic
* better rerender logic for crop
* More cleanup
* Purge
* Cleanup
* Lint fixes
* Fix cache
* better parsing logic
* Fix infinite test
* More cleanup
* typo
* Update webdocs
* Update docs
* rerender on custom hooks
* add more docs
* Use shared utilities in `viser.infra`
* rework callback to use elements instead of handles
* Fix ESlint errors
* change naming of handle to element, add setter for value
* cleanup
---------
Co-authored-by: Matt Tancik <mattt4001@gmail.com>
Co-authored-by: Justin <justin.g.kerr@gmail.com>
Co-authored-by: Ethan Weber <eweb0124@gmail.com>
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
* launch_eval_blender.sh: fix script
- add shebang
- add -s option to launch a single job per GPU
- last GPU was ignored
- kill all subprocesses when script is terminated
* launch_train_blender.sh: fix script
- add -s option to launch a single job per GPU
- add -v option to use tensorboard instead of wandb
- set nerfacto options according to https://github.com/nerfstudio-project/nerfstudio/issues/806#issuecomment-1284327844
- use a single timestamp for all training jobs
- last GPU was ignored
- kill all subprocesses when script is terminated
- print the eval script command-line
* launch_eval_blender.sh: fix script
* Update benchmarking.md
* launch_train_blender.sh: add -s to eval command-line
* Update launch_train_blender.sh
* Update benchmarking.md
* alex/record3d_docs_add
* alex/record3d_docs_add
* link from dataparsers to custom_dataset added.
* images are now appearing
Co-authored-by: evonneng <evonne_ng@berkeley.edu>