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Commit Graph

24 Commits

Author SHA1 Message Date
Brent Yi
63c6303736
Bump minimum Python version to 3.8 (#1876)
* Bump minimum Python version to 3.8

* typing_extensions.Literal -> typing.Literal

* ns-dev-test

* typing_extensions.get_args => typing.get_args

* Format with older version of black

* Bump `black`

* Run black
2023-05-06 13:29:48 -07:00
Matthew Tancik
d3fcca5215
Update renderer logs (#1817) 2023-04-25 09:42:22 -07:00
Brent Yi
6a7c8820b8
Viewer backend refactor (#1702)
* Copy in `viser` communication infrastructure

* Update background image

* Add build directory to fix viser HTTP server
May want to remove these later

* Copy in `viser` communication infrastructure

* Update background image

* Pass dataset vis using viser

* initial impl of ViewerParameter

* idk what i did but brent and matt know

* Suppress eslint typescript warnings

* implement ViewerElement base class, then ViewerButton, ViewerSlider, etc

* client -> server message setup

* multi folder stuff

* Stream controls over viser

* import

* add types to viewer_param.py

* Move another message to viser

* Update folder color

* Use non throttled messages

* multiple folders works

* Cleanup, more porting

* starting impl of control panel in viser

* More porting

* scenebox to viser

* Cleanup

* Fix render updates

* More cleanup, docs, typing

* start control_panel.py

* set_hidden logic but not merged in

* control_panel replicates behavior of existing control panel (visually), except for setting the list of output options. not yet integrated with viewer_utils.py for logic flow. also implemented set_disabled and set_hidden in javscript/ViewerElement side

* Remove some original leva components

* add some train util logic, attempt set_value, doesn't work on javascript side fully yet (value updates but not slider visually

* bye zmq

* missing call to decoder

* 'gui_set' works properly, control panel now replicates behavior of original

* remove print

* Fix status viewer message

* More cleanup

* support set_options in dropdown

* hiding buttons works correctly

* fix set_options, switch from cur_value to get_value()

* Fix slowdown

* output options

* colormap logic converted

* add handle to cb_hook

* fix some lambda bugs

* cleanup

* Save checkpoint logic readded

* Cleanup and minor fixes

* snappier ui

* Refactoring

* Fix state update bugs

* Bug fixes

* Write less to redux

* added comments to reducer code

* Render state machine (#1727)

* state machine works, but train step throttling not implemented

* more step logic, cleanup

* remove random try catcH

* mutex logic for render

* Update lock logic

* types and docs

* added some state machine logic to help rerenders

* merge

---------

Co-authored-by: Justin <justin.g.kerr@gmail.com>

* Refactor and cleanup

* More cleanup and docs

* docstring to gui_utils

* docstrings, rename viewer_param.py to viewer_elements.py

* Fix viewer, remove bridge stuff

* Render on connect

* Fix lint errors

* More eslint fixes

* render_freq logic

* better rerender logic for crop

* More cleanup

* Purge

* Cleanup

* Lint fixes

* Fix cache

* better parsing logic

* Fix infinite test

* More cleanup

* typo

* Update webdocs

* Update docs

* rerender on custom hooks

* add more docs

* Use shared utilities in `viser.infra`

* rework callback to use elements instead of handles

* Fix ESlint errors

* change naming of handle to element, add setter for value

* cleanup

---------

Co-authored-by: Matt Tancik <mattt4001@gmail.com>
Co-authored-by: Justin <justin.g.kerr@gmail.com>
Co-authored-by: Ethan Weber <eweb0124@gmail.com>
Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
2023-04-14 14:53:10 -07:00
Georgy Ponimatkin
7da588c5d2
Extending ns-render to support loop rendering using interpolated cameras (#1508)
* Extending ns-render to support loop rendering using interpolated cameras.

* Adding docstring for render.py. Applying formating.

* Expanding docstrings for class. Renaming trajectory type.

* Removing mentions of loop from render.py.
2023-02-26 09:30:19 -08:00
Matthew Tancik
b5031dd814
Enable rendering with crop (#1295) 2023-01-26 14:22:43 -08:00
machenmusik
f350650f1b
create video writer later, to adapt to render image's width and height (fixes #1242) (#1245)
* create video writer later, to adapt to render image's width and height

* fix rendering with multiple output names
2023-01-17 09:40:26 -08:00
Matthew Tancik
4a27e5e929
Fix downscaling and type errors (#1164) 2022-12-23 14:07:07 -07:00
machenmusik
8d4a82ef0b
work around mismatch to allow rgb depth side-by-side output (#1156)
* use max resolution when not moving or training

* work around mismatch to allow rgb depth side-by-side output

* Update render.py

Co-authored-by: Matthew Tancik <tancik@berkeley.edu>
2022-12-21 22:13:20 -05:00
machenmusik
0e1ea37308
when camera_type is equirectangular, add spherical metadata to rendered video (#1151)
* when camera_type is equirectangular, add spherical metadata to rendered video

* remove unnecessary CONSOLE.print

* refactor to make pylint happier

* get os.stat size properly; document camera_type argument

* write video on the fly to avoid holding all images in memory

Note: video render width and height were unspecified for spiral trajectory; this uses values for Nerfacto

* fix images output

* doc fix
2022-12-21 00:32:42 -05:00
Nikhil Mohan
98f13cbed4
Fix circular imports (#1115)
* wip

* remove bad changes

* update dmeo

* cleanup

* change name

* cleanup
2022-12-13 10:09:31 -08:00
Ethan Weber
b23d76cc47
Cameras TensorDataclass and Phototourism (#961)
This branch gives us the flexibility to use Cameras as a tensordataclass, giving arbitrary batch dimensions, slicing, etc all for free. It tests this with the phototourism dataset.

Tensordataclass changes:
Originally, the tensordataclass would look at tensors in an object and take everything in front of the last dimension to be the batch dimensions, but in the case of the camera_to_world matrices, everything except for the last TWO are the important dimensions, so we needed to have a way for the tensordataclass to acknowledge these specific fields where there are multiple data dimensions behind the batch dimensions. This is important for things like reshaping where we need to know which dimensions get reshaped and which dimensions get left alone.

Cameras changes:
Now subclass of tensordataclass, which required a change to the tensordataclass itself.
The possibility of extra batch dimensions is the hairy part that requires the majority of these changes. The extra batch dimensions aren't a hassle in every function except in ray generation. The ray generation is where this operates different relative to the old cameras. The reason for this is before, for each ray we wanted to generate, we could specify a single index into our batch of cameras, but if you have multiple camera dimensions, for each ray, you need to now specify one index per camera batch dimension, meaning our camera_indices we specify need to have one extra dimension at the end, a dimension of size Cameras.ndim (number of batch dimensions in the camera object).
I also added some neat logic in generate_rays where if you want your output raybundle to be batched, if you specify batched camera_indices, you will receive the same batch size for the output raybundle, meaning you can easily generate raybundles corresponding to things like image patches and whatnot.

Phototourism changes:
The difficulty here is that images in the phototourism dataset are of different sizes, which is difficult because we can no longer batch the image tensors. We also need to better utilize caching in the CacheDataloader since the vanilladatamanager defaults don't really use it as well as they could, and without properly utilizing it, the rays / sec are maybe 25% of the standard nerfstudio dataset speeds (which are 10% of the size of the phototourism datasets). To do this, we specify a collate function in the existing datamanager configs, and we make a subclass of the vanilladatamanagerconfig named VariableResDataManagerConfig which will have a custom collate function storing the images in a list, and using better defaults for caching in the dataloader, caching ~40 images at a time. The slowest part of using a list is pixel sampling, where we added a custom if case for if our pixel sampler receives a batch of images that are in a list, and the lack of ability to vectorize operations over a list means that caching in the dataloader is even more important.
2022-11-25 22:16:11 -08:00
Zak Murez
0264aacbe1
create rays on device when rendering (#993)
Co-authored-by: zmurez <zmurez@eng.ucsd.edu>
2022-11-22 11:07:36 -08:00
Nikhil Mohan
b5c34f0154
Add 'inference' mode to pipeline (#956)
* cleanup test mode

* cleanup eval loading

* change default

* cleanup

* cleanup

* comment
2022-11-14 16:56:36 +00:00
Matthew Tancik
5b0f1ffacb
Remove unimplemented interp render option (#953) 2022-11-12 17:18:11 -08:00
Matthew Tancik
5b157b851d
Add option to render frames (#851) 2022-10-29 16:14:11 -07:00
Matthew Tancik
9bed69601f
Support python 3.7 (#802)
* Support python 3.7

* Update docs
2022-10-18 16:49:27 -07:00
Ethan Weber
d71c05f256
Google Colab support with viewer (#747)
* allows bridge server to run on a different machine

* added script

* update version

* starting docs

* update docs and scripts

* ngrok support

* use tcp

* moving webrtc outside bridge server. wop

* lazy commit

* lazy commit

* running code. webrtc not working

* lazy commit

* better logic for webrtc connection

* cleanup

* todo comment

* working webrtc

* removed logging

* fixing black

* fix eslint

* fix python version

* fix readme

* misc cleanup

* small docs fix

Co-authored-by: Ethan Weber <ethanweber@Ethans-MacBook-Pro.local>
2022-10-14 15:05:28 -07:00
Ethan Weber
2150bad0e4
Reducing flicker artifacts for nerfacto method (#750)
* pose opt default nerfacto.

* added SO3 cam pose optimization which is slightly faster (~2.2m/iter) than BARF

* added occupancy grid with placeholder until nerfacc is updated to query density from it

* added occupancy grid sampling as the level 0 in proposal hierarchy, relies on nerfacc 0.1.7 (on pypi)

* merge main

* merge main

* minor changes to sampling

* adjusted sample number

* refactor occ grid stuff, settle on decent params

* nograd proposal sampling

* param tweaks

* varying resolution proposal networks

* params

* merged main

* optimizer update

* remove occ grid

* remove double nerfacto samples

* set single jitter to true

* remove pdb

* more changes

* fix method defaults

* fix pylint

* remove occupancy fn

Co-authored-by: akristoffersen <akristoffersen@berkeley.edu>
Co-authored-by: Justin Kerr <justin.g.kerr@gmail.com>
2022-10-11 14:21:00 -07:00
Ethan Weber
b37eae5bb2
save renders to a folder and bump viewer version (#733)
save data to renders folder. bump viewer
2022-10-07 15:14:18 -07:00
Matthew Tancik
9252a46273
Check ffmpeg before rendering video (#715)
* check ffmpeg before rendering video

* Fix imports
2022-10-06 09:41:36 -07:00
Brent Yi
edbfccccfe
Rename: dcargs -> tyro (#702)
Rename `dcargs` to `tyro`
2022-10-05 22:26:06 -07:00
Ethan Weber
b8f85fb603
doubling nerfacto samples on eval (#675)
doubling samples and eval num ray options
2022-10-04 22:57:24 -07:00
Matthew Tancik
0b3909918a
Update cli docs (#663) 2022-10-04 17:43:03 -07:00
evonneng
5c3e1e8bb7
split scripts into 2 eval/render (#637)
* done splitting script

* udpate docs

* woops forgot to add function

* update camera panel command
2022-10-03 22:08:21 -07:00