* start of mesh PR
* point cloud export mvp
* start of mesh PR
* point cloud export mvp
* Save out mesh. Poor quality atm
* reorganized mesh algorithms and specified CLI
* CLI reorg
* tsdf algorithm in progress
* debugging
* tsdf functional but camera distortion params not in
* playing with distortion params
* TSDF works but texture looks bad
* added trimesh
* moved to exporter
* removed files
* saving progress
* save texture image
* seems to work w/o barycentric
* barycentric start
* gap between triangles
* blocking out diagonal
* new barcentric and scaling
* meshing working. need to remove extra rows
* fixed triangle packing
* gitignore changes
* removed package
* fix Literal import
* comments
* update .mtl file
* poisson mesh with model output normals & resolved some PR comments on git
* starting docs. breaking up big function. todo: add xatlas
* xatlas and nvdiffrast working
* triangle_id
* progress on expensive texture coordinates method
* pytorch meshing works
* removing nvdiffrast
* remove trimesh
* cleanup
* few changes
* pred normals by default and add minimum additions to viewer
* fix cli in viewer
* add xatlas as dependency
* make point cloud more dense
* reverted viewer changes
* turn off normals by default
* fix docs
* finished todos on github
* remove xatlas
* xatlas
* black
Co-authored-by: Matt Tancik <tancik@berkeley.edu>