* might fix the stun server issue
* still debugging webrtc
* another turn server
* working on github actions
* updating actions file
* fixing actions
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* updating viewer
* update docs
* Model class done, pipeline class still needs more visualization stuffs
* Renaming the BaseDataContainer to DataloaderOutputs and adding documentation
* Pushing more documentation, removing some trivial functions
* Updating dict typing
* Removing config dicts for collider
* Passing tests
* Pushing shell new dataloader
* Saving work, need to fix NGP model's get_loss_dict and Pipeline
* V1 of the ngp pipeline should be done. Need train script and debugging
* Updating with latest instant-ngp code
* Syntax updates from latest ngp graph code
* Linter, removing unneeded code in new NGP graph code
* Style
* Should be good now. Linter is happy and the code is verbatum current instant-ngp
* Everything done except novel view testing code
* Fixing some nitpicks
* Debugging dataloader
* merged master
* WOP. integrating pipeline with configs and notebook demo
* removing model folder
* a lot of name changing from Graph to Model
* in progress... changing trainer to use pipeline... broken right now
* pipeline code runs
* switched to val dataset
* makes run_eval.py work
* updated configs for pipeline change
* fixing test_run_train script
* fixing black and linting
* fix docs
* small updates to trainer
Co-authored-by: Jake Austin <jake-austin@berkeley.edu>
* initial commit for viewer refactor
* updating name change to nerfactory
* adding headers
* making the rendering fix which broke from a merge
* things are starting to work. removing old commands now
* removed prints
* cleanup
* updating state works now even for nested dictionaries
* updating state in redux. listening for state changes. trying to draw three.js now
* added drawing functionality. need to fix translation of frustums and image planes
* images and frustums drawn correctly
* fixing lint
* github actions
* back to npm
* fixing eslint
* remove package.json from root
* new favicon
* some viewer cleanup
* notebook
* fixed camera drawings speed to avoid redraw
* trying to get Leva to update
* quick fix
* synced config panel
* adding notebook
* fixing output print error
* added beta_min to nerfw, which I think is needed
* added camera interpolation path and restructured run_eval code
* adding to gitignore
* addressing github comments. mostly documentation
* fixing nerfw dataset for test cases
* updated three.js version. only send camera information when it moves
* changing code back to updating camera constantly because packets seem to be lost
* name change
* starting viewer docs
* new workflow
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* homepage
* homepage
* / to ?
* more documentation
* fixed none error
* instant ngp fix
* faster image sending over tcp. instant ngp bin fix. lowest res when moving
* black
* requirements
* renaming dataloader to data. adding some dataloader classes
* restructuring configs
* fixed instant ngp tcnn direction rescaling
* working through test cases
* black and lint and tests
* in progress. camera_indices broken
* faster dataloader. starting on pixel sampler logic
* imagesampler and pixelsampler
* lint and black
* continuing merge
* pytest working
* fixed docs
* docs
* minor changes
* some initial cuda code as I learn. using git to save progress.
* first cuda kernel for ray sampling that mostly works
* cleaning up code. working on lr. structs for scene bounds aabb
* added scene bounds collider code
* updated setup
* setup
* setup
* black
* including some files
* exporting env variable
* new file
* git workflows
* github actions
* github actions
* github actions
* removing env var
* initial nerfw code
* nerfw should be implmented correctly now
* semantic nerf in progress. data loader is too slow and not clean right now
* added implementation of semantic nerf
* mend
* added skeleton for terminal logger
* done skeleton terminal writer logic... todo: actual calls to the write classes
* moved lambda to top function
* added logic to support timing
* prettier printing
* prettier printing
* lint
* separated out timing and other stats variables. printing in dict format
* keeping logging history and wiping rest
* updated logic to calculate total times instead of average times
* made stats tracker configurable
* moved stats tracker and profiler to own class file; implemented basic functionality for profiler
* lint removing duplicate function
* update readme; moved around config variables
* profiler prints on sig kill
* merge
* standardized all logging to global variables
* code to process the friends data. need to add masking
* code to process the friends data. need to add masking
* black
* trying to fix black
* black fixed
* updating black version
* added skeleton for terminal logger
* done skeleton terminal writer logic... todo: actual calls to the write classes
* moved lambda to top function
* added logic to support timing
* prettier printing
* prettier printing
* lint
* separated out timing and other stats variables. printing in dict format
* keeping logging history and wiping rest
* updated logic to calculate total times instead of average times
* made stats tracker configurable
* moved stats tracker and profiler to own class file; implemented basic functionality for profiler
* lint removing duplicate function
* update readme; moved around config variables
* profiler prints on sig kill