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Merge branch 'main' into justin/gsplat_bump

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Justin Kerr 2024-02-06 18:56:29 -08:00 committed by GitHub
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@ -1,6 +1,6 @@
<p align="center">
<!-- community badges -->
<a href="https://discord.gg/uMbNqcraFc"><img src="https://img.shields.io/badge/Join-Discord-blue.svg"/></a>
<a href="https://discord.gg/uMbNqcraFc"><img src="https://dcbadge.vercel.app/api/server/uMbNqcraFc?style=plastic"/></a>
<!-- doc badges -->
<a href='https://docs.nerf.studio/'>
<img src='https://readthedocs.com/projects/plenoptix-nerfstudio/badge/?version=latest' alt='Documentation Status' /></a>

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@ -1,4 +1,8 @@
# Local Server
# (Legacy Viewer) Local Server
**Note:** this doc only applies to the legacy version of the viewer, which was the default in in Nerfstudio versions `<=0.3.4`. It was deprecated starting Nerfstudio version `1.0.0`, where it needs to be opted into via the `--vis viewer_legacy` argument.
---
If you are unable to connect to `https://viewer.nerf.studio`, want to use Safari, or want to develop the viewer codebase, you can launch your own local viewer.

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@ -155,6 +155,8 @@ class SplatfactoModelConfig(ModelConfig):
"""threshold of ratio of gaussian max to min scale before applying regularization
loss from the PhysGaussian paper
"""
output_depth_during_training: bool = False
"""If True, output depth during training. Otherwise, only output depth during evaluation."""
class SplatfactoModel(Model):
@ -667,7 +669,10 @@ class SplatfactoModel(Model):
if self.crop_box is not None and not self.training:
crop_ids = self.crop_box.within(self.means).squeeze()
if crop_ids.sum() == 0:
return {"rgb": background.repeat(int(camera.height.item()), int(camera.width.item()), 1)}
rgb = background.repeat(int(camera.height.item()), int(camera.width.item()), 1)
depth = background.new_ones(*rgb.shape[:2], 1) * 10
accumulation = background.new_zeros(*rgb.shape[:2], 1)
return {"rgb": rgb, "depth": depth, "accumulation": accumulation}
else:
crop_ids = None
camera_downscale = self._get_downscale_factor()
@ -732,7 +737,10 @@ class SplatfactoModel(Model):
tile_bounds,
) # type: ignore
if (self.radii).sum() == 0:
return {"rgb": background.repeat(int(camera.height.item()), int(camera.width.item()), 1)}
rgb = background.repeat(int(camera.height.item()), int(camera.width.item()), 1)
depth = background.new_ones(*rgb.shape[:2], 1) * 10
accumulation = background.new_zeros(*rgb.shape[:2], 1)
return {"rgb": rgb, "depth": depth, "accumulation": accumulation}
# Important to allow xys grads to populate properly
if self.training:
@ -766,7 +774,7 @@ class SplatfactoModel(Model):
alpha = alpha[..., None]
rgb = torch.clamp(rgb, max=1.0) # type: ignore
depth_im = None
if not self.training:
if self.config.output_depth_during_training or not self.training:
depth_im = rasterize_gaussians( # type: ignore
self.xys,
depths,