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Setting near and far with scene bounds collider. Also LR schedules. (#74)
* some initial cuda code as I learn. using git to save progress. * first cuda kernel for ray sampling that mostly works * cleaning up code. working on lr. structs for scene bounds aabb * added scene bounds collider code * updated setup * setup * setup * black * including some files * exporting env variable * new file * git workflows * github actions * github actions * github actions * removing env var
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@@ -15,8 +15,8 @@ if __name__ == "__main__":
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if step["name"] == "Run Black":
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curr_command = f"black mattport/ {step['with']['options']};"
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else:
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compressed = step["run"].replace("\n", "").replace("\\", "")
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curr_command = f"{compressed};"
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compressed = step["run"].replace("\n", ";").replace("\\", "")
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curr_command = f"{compressed}"
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print("*" * 100)
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print(f"Running {curr_command}")
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