diff --git a/nerfactory/viewer/app/src/modules/Scene/Scene.jsx b/nerfactory/viewer/app/src/modules/Scene/Scene.jsx index 36830e85f..8723d795c 100644 --- a/nerfactory/viewer/app/src/modules/Scene/Scene.jsx +++ b/nerfactory/viewer/app/src/modules/Scene/Scene.jsx @@ -67,26 +67,26 @@ export function get_scene_tree() { camera_controls.azimuthRotateSpeed = 0.3; camera_controls.polarRotateSpeed = 0.3; camera_controls.minDistance = 0.3; - camera_controls.maxDistance = 100; + camera_controls.maxDistance = 20; - camera_controls.dollySpeed = 0.3; + camera_controls.dollySpeed = 0.1; camera_controls.saveState(); const keyMap = []; - const moveSpeed = 0.05; + const moveSpeed = 0.02; function moveCamera() { if (keyMap.ArrowLeft === true) { - camera_controls.rotate(-0.03, 0, true); + camera_controls.rotate(-0.02, 0, true); } if (keyMap.ArrowRight === true) { - camera_controls.rotate(0.03, 0, true); + camera_controls.rotate(0.02, 0, true); } if (keyMap.ArrowUp === true) { - camera_controls.rotate(0, -0.02, true); + camera_controls.rotate(0, -0.01, true); } if (keyMap.ArrowDown === true) { - camera_controls.rotate(0, 0.02, true); + camera_controls.rotate(0, 0.01, true); } if (keyMap.KeyD === true) { camera_controls.truck(moveSpeed, 0, true); @@ -101,10 +101,10 @@ export function get_scene_tree() { camera_controls.forward(-moveSpeed, true); } if (keyMap.KeyQ === true) { - camera_controls.truck(0, -moveSpeed, true); + camera_controls.truck(0, moveSpeed, true); } if (keyMap.KeyE === true) { - camera_controls.truck(0, moveSpeed, true); + camera_controls.truck(0, -moveSpeed, true); } }