From 403e0f21c04f632ff0b48545b175dc840d6bcb04 Mon Sep 17 00:00:00 2001 From: Justin Kerr Date: Tue, 24 Oct 2023 14:26:16 -0700 Subject: [PATCH] nerfacto bugfix in viewer --- nerfstudio/viewer_beta/render_state_machine.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/nerfstudio/viewer_beta/render_state_machine.py b/nerfstudio/viewer_beta/render_state_machine.py index 0c0bd66ca..88098a59a 100644 --- a/nerfstudio/viewer_beta/render_state_machine.py +++ b/nerfstudio/viewer_beta/render_state_machine.py @@ -179,7 +179,7 @@ class RenderStateMachine(threading.Thread): pass else: # convert to z_depth if depth compositing is enabled - R = camera.camera_to_worlds[0:3, 0:3].T + R = camera.camera_to_worlds[0,0:3, 0:3].T pts = camera_ray_bundle.directions * outputs["depth"] pts = (R @ (pts.view(-1, 3).T)).T.view(*camera_ray_bundle.directions.shape) outputs["gl_z_buf_depth"] = -pts[..., 2:3] # negative z axis is the coordinate convention