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[WIP] Mesh export UI (#1076)
* starting PR * export mesh ui functional * better descriptions
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@@ -58,7 +58,7 @@ class ExportPointCloud(Exporter):
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"""Minimum of the bounding box, used if use_bounding_box is True."""
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bounding_box_max: Tuple[float, float, float] = (1, 1, 1)
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"""Minimum of the bounding box, used if use_bounding_box is True."""
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num_rays_per_batch: int = 65536
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num_rays_per_batch: int = 32768
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"""Number of rays to evaluate per batch. Decrease if you run out of memory."""
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std_ratio: float = 10.0
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"""Threshold based on STD of the average distances across the point cloud to remove outliers."""
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@@ -195,7 +195,7 @@ class ExportPoissonMesh(Exporter):
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"""Minimum of the bounding box, used if use_bounding_box is True."""
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bounding_box_max: Tuple[float, float, float] = (1, 1, 1)
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"""Minimum of the bounding box, used if use_bounding_box is True."""
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num_rays_per_batch: int = 65536
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num_rays_per_batch: int = 32768
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"""Number of rays to evaluate per batch. Decrease if you run out of memory."""
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texture_method: Literal["point_cloud", "nerf"] = "nerf"
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"""Method to texture the mesh with. Either 'point_cloud' or 'nerf'."""
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