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remove visibility when rendering if not a target. also colors for train vs. eval images
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@@ -376,6 +376,10 @@ class RenderTrajectory:
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else:
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assert_never(self.traj)
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# check if visibility is a desired output. if not, disable it for fast rendering
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if "visibility" not in self.rendered_output_names:
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pipeline.model.visibility_field = None
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_render_trajectory_video(
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pipeline,
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camera_path,
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